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Archived from groups: rec.games.roguelike.nethack (More info?)
While ascending thru "Hell", the Amulet of Yendor randomly teleports the
user back down levels. After leaving the Valley of the Dead, why
shouldn't the Amulet randomly transport you UP levels?
On a theoretical note, if we considet the Amulet to be attracted to the
pole of "evil" while still within the domain of "evil", should not the
amulet also be attracted to "good" with equal probability while within
the domain of "good"?
This would have possible interesting effects on gameplay:
1. climbing the stairs to level X -- where your stash exists -- only to
find yourself on level X+1. Attempts to go back down to your stash
possibly prevented by the mood of the RNG.
2. entering the Planes from level 2 or 3.
3. Traversing Medusa's level a couple of times.
etc.
Thoughts?
While ascending thru "Hell", the Amulet of Yendor randomly teleports the
user back down levels. After leaving the Valley of the Dead, why
shouldn't the Amulet randomly transport you UP levels?
On a theoretical note, if we considet the Amulet to be attracted to the
pole of "evil" while still within the domain of "evil", should not the
amulet also be attracted to "good" with equal probability while within
the domain of "good"?
This would have possible interesting effects on gameplay:
1. climbing the stairs to level X -- where your stash exists -- only to
find yourself on level X+1. Attempts to go back down to your stash
possibly prevented by the mood of the RNG.
2. entering the Planes from level 2 or 3.
3. Traversing Medusa's level a couple of times.
etc.
Thoughts?