Archived from groups: rec.games.roguelike.nethack (
More info?)
On Fri, 12 Aug 2005, Boudewijn Waijers wrote:
> Philipp Lucas wrote:
> > The magic marker will have a recharge count of 1. Every magic marker
> > created by polymorph counts as recharged.
> Notably, every item with a recharge counter gets this counter increased
> by one with every polymorph.
This is not how I understand poly_obj. Magic markers are set to 1, and
wands get the counter increased, but other items, such as cameras, cans of
grease and tinning kits, retain their recharge values.
> I don't know if items that cannot be recharged still have a recharge
> counter that is secretly increased, to be used whenever the item happens
> to change into something rechargeable.
The recharge counter is kept even when the result of the polymorph cannot
be charged. The charge counter is not kept.
--
Philipp Lucas
phlucas@online-club.de