The Black Company

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Has anyone looked at The Black Company sourcebook yet? (I saw it on the
shelf yesterday, but wound up with Arcana Evolved instead.)

CH
 
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Clawhound <none@nowhere.com> wrote:
> Has anyone looked at The Black Company sourcebook yet? (I saw it on the
> shelf yesterday, but wound up with Arcana Evolved instead.)

I've got it. I ended up not reading a *lot* of the book because it
covered setting information. Since I plan to read the stories, I don't
want to get into spoilers.

Rules-wise, though, it's interesting. Off the top of my head (and I
didn't read it in depth)

.. It's a low-magic setting. I haven't fully analyzed the spellcasting
system, but so far it looks quite limited compared to standard rules.
Getting high-powered spellcasting abilities looks pretty damned
difficult. Magic items are hard to come by -- consider them more or
less unique.
.. silver standard coinage. Gold is hard to come by and worth quite a
bit.
.. improved items (I forget the term they used). 'Masterwork' gets
expanded in a number of directions... six degrees of improvement, with
limits on how many times a particular improvement can be taken. I
like it... I dunno how I'm going to incorporate it with the rest of my
game, but I'll be looking into it.
.. 'backgrounds' that affect your skills. Each background adds a small
number of skills (four?) to your class skill list, and you get (IIRC)
four skill points to spend on them. The game really has only humans
as a race, so these take the place of your racial bonus skill stuff.

Overall, even though I didn't read it in depth, and tried to not read
the spoily stuff, I'm pleased with it. I think if I were to read the
stories then go into the spoily stuff I'd find a pretty good match
between them. Green Ronin is generally pretty reliable when it comes to
their books and quality.


Keith
--
Keith Davies "English is not a language. English is a
keith.davies@kjdavies.org bad habit shared between Norman invaders
keith.davies@gmail.com and Saxon barmaids!"
http://www.kjdavies.org/ -- Frog, IRC, 2005/01/13
 
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Keith Davies wrote:

> Overall, even though I didn't read it in depth, and tried to not read
> the spoily stuff, I'm pleased with it. I think if I were to read the
> stories then go into the spoily stuff I'd find a pretty good match
> between them. Green Ronin is generally pretty reliable when it comes to
> their books and quality.
>
>
> Keith

Oh, yes, they did their work quite well. I've read the series several
times over the years, so I know what I'm looking for. When I flipped
through it, everything that I saw was quite faithful to the books.
Unfortunately, I did not have time to read the magic system, which is
the part that really intreagues me. This is one of the few "low magic"
D20 settings out there, and I'd like to see how they solved the problem.

I'm also curious about their masterwork system. I'll definitely have to
make a note of that.

CH
 
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"Clawhound" <none@nowhere.com> wrote in message
news:7UH_d.2823$Ny6.5003@mencken.net.nih.gov...
> Keith Davies wrote:
>
>> Overall, even though I didn't read it in depth, and tried to not read
>> the spoily stuff, I'm pleased with it. I think if I were to read the
>> stories then go into the spoily stuff I'd find a pretty good match
>> between them. Green Ronin is generally pretty reliable when it comes to
>> their books and quality.
>>
>>
>> Keith
>
> Oh, yes, they did their work quite well. I've read the series several
> times over the years, so I know what I'm looking for. When I flipped
> through it, everything that I saw was quite faithful to the books.

Looks like I need to pick this one up.

> Unfortunately, I did not have time to read the magic system, which is the
> part that really intreagues me. This is one of the few "low magic" D20
> settings out there, and I'd like to see how they solved the problem.

Yes, especially since it is a low magic system that also includes
superpowered archmages ;-)

--
^v^v^Malachias Invictus^v^v^

It matters not how strait the gate,
How charged with punishment the scroll,
I am the Master of my fate:
I am the Captain of my soul.

from _Invictus_, by William Ernest Henley
 
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Clawhound <none@nowhere.com> wrote:
> Keith Davies wrote:
>
>> Overall, even though I didn't read it in depth, and tried to not read
>> the spoily stuff, I'm pleased with it. I think if I were to read the
>> stories then go into the spoily stuff I'd find a pretty good match
>> between them. Green Ronin is generally pretty reliable when it comes to
>> their books and quality.
>>
>>
>> Keith
>
> Oh, yes, they did their work quite well. I've read the series several
> times over the years, so I know what I'm looking for. When I flipped
> through it, everything that I saw was quite faithful to the books.
> Unfortunately, I did not have time to read the magic system, which is
> the part that really intreagues me. This is one of the few "low magic"
> D20 settings out there, and I'd like to see how they solved the problem.
>
> I'm also curious about their masterwork system. I'll definitely have
> to make a note of that.

Summarized:

six levels of above average quality (they don't touch on below average
quality):

.. Fine
.. Excellent
.. Exceptional
.. Superior
.. Masterwork
.. Masterpiece

Each level allows one additional quality. In some cases the same
quality may be taken more than once. Time to craft the item is
multiplied by a constant and a Craft check is made to determine the
actual quality achieved. You might spend 8 times as long but only beat
the normal DC by 7; despite the time spent, it's only an exceptional
item.

cost(sp) rarity DC Time Benefits
Average normal normal +0 x1 -
Fine +500 normal +2 x2 1 benefit
Excellent +1500 +1 +4 x3 2 benefits
Exceptional +3000 +1 +6 x5 3, may double once
Superior +6000 +2 +10 x8 4, may double once
Masterwork +8000 +2 +15 x12 5, x2 twice or x3 once
Masterpiece +10000 +3 +25 x20 6, x2 once, or x2 and x3

The higher the quality, the more famous the item is likely to be. Fine
and Excellent aren't *that* unusual, Masterpiece may be better-known
than the owner -- wielders of a Masterpiece weapon might be considered
footnotes in the weapon's history.


Benefits

[I've elided the descriptive comments and included just the rules.
Assume getting the benefits requires that you wield/wear/use the item as
appropriate for the item]

Accurate (any weapon)
benefit: +1 quality bonus to attack
double: +2 quality bonus to attack
triple: +3 quality bonus to attack

Balanced (any weapon or shield)
benefit: in hand and readied, +1 quality bonus to initiative
double: +2 bonus
triple: +3 bonus

Concealable (any item)
benefit: +4 quality bonus to Sleight of Hand to hide on person
double: +8 bonus
triple: +12 bonus

Crushing (bludgeoning weapon)
benefit: +2 points of nonlethal damage on every hit (quality bonus)
double: +4
triple: +6

Deadly (any weapon)
benefit: increase threat range of x2 critical weapon by 1, last
double: increase threat range of x3 critical weapon by 1, last
triple: increase threat range of x4 critical weapon by 1, last

Decorative (any item)
benefit: +1 quality bonus to Diplomacy checks while displaying ownership
double: +2
triple: +3

Forgery (any item)
benefit: DC to determine this is a fake increased by +4
double: DC to determine this is a fake increased by +8
triple: DC to determine this is a fake increased by +12

Fortified (armor)
benefit: 10% chance critical hit or sneak attack (or ambush) negated
double: 20%
triple: 30%

Guard (any weapon or shield)
benefit: may reduce attack rolls by 1 for +1 deflection bonus to AC;
doubled if item is a shield
double: up to -2/+2
triple: up to -3/+3

Lethal (any weapon)
benefit: +2 quality bonus to rolls to confirm a critical
double: +4
triple: +6

Light (any item)
benefit: functions normally, normal hit points, -10% weight
double: -20% weight
triple: -30% weight

Mastercraft (armor or shield)
benefit: ACP reduced by 1, to a minimum of 0
double: ACP reduced by 2
triple: ACP reduced by 3

Ornate (any item)
benefit: cost multiplier increased by 5. Adds +2 quality bonus to
Diplomacy checks when given as a gift
double: multiplier increased by 10, +4 to Diplomacy when gift
triple: multiplier increased by 15, +6 to Diplomacy when gift

Rugged (any item)
benefit: +2 quality bonus to hardness and Break DC
double: +4
triple: +6

Poisoned (any weapon)
benefit: double number of strikes before poison rubbed off
double: triple
triple: quadrupled

Sharp (slashing or piercing weapon)
benefit: +1 quality bonus to all damage rolls, before multipliers
double: +2
triple: +3

Sturdy (any item)
benefit: +50% hit points ('50% quality bonus to hit points')
double: +100% hit points
triple: +150% hit points

Thick (any armor)
benefit: medium or heavy armor gives DR 1/- vs. melee and ranged weapons
double: light armor gives DR 1/- vs. melee and ranged weapons
triple: any armor gives DR 2/- vs. melee and ranged weapons

Threatening (any item)
benefit: +2 quality bonus to Intimidate checks while displaying
double: +4
triple: +6

Well-craft (any gear)
benefit: +1 quality bonus to one skill when used as intended
double: +2
triple: +3


Examples

[the examples are from the book and have some inconsistencies]

Ash Wand (Masterpiece Bastard Sword)
greatsword with accurate *2, balanced, sharp *3
[conflict in book]

Black Company Banner (Well-Crafted Banner)
banner with well-crafted *2: +2 bonus to Command checks within 30'
[doesn't follow rule; *2 needs Exceptional]

Croaker's Bow (Masterpiece Longbow)
longbow with accurate *3, balanced *2, ornate

Lady's Barrowland Model (Exceptional Map)
Map (model) with well-crafted *2 and sturdy

Lady' Sword (Masterwork Longsword)
longsword with accurate *2, lethal *2, light

Narayan's Bonebreaker (Exceptional Deceiver's Tool)
Deceiver's Tool with ornate *2 and balanced

Officer's Batons (Excellent Clubs)
clubs with crushing and threatening

Patience's Engine (Exceptional Springdal)
Springdal with lethal *2 and poisoned (used nasty paralytic poison)

Raven's Daggers (Superior Daggers
Daggers with balanced *2, concealable, sharp

Shapeshifter's Armor (Masterpiece Half-plate)
'glossy black armor' with thick *3, fortified, ornate, threatening

Tracker's Arrows (Excellent Arrows)
arrows with accurate and deadly


Keith
--
Keith Davies "English is not a language. English is a
keith.davies@kjdavies.org bad habit shared between Norman invaders
keith.davies@gmail.com and Saxon barmaids!"
http://www.kjdavies.org/ -- Frog, IRC, 2005/01/13
 
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Keith Davies <keith.davies@kjdavies.org> wrote:
> Ash Wand (Masterpiece Bastard Sword)
> greatsword with accurate *2, balanced, sharp *3
> [conflict in book]

What's the conflict? It seems to follow the rules as far as you quoted them.
--
Bradd W. Szonye
http://www.szonye.com/bradd
 
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Bradd W. Szonye <bradd+news@szonye.com> wrote:
> Keith Davies <keith.davies@kjdavies.org> wrote:
>> Ash Wand (Masterpiece Bastard Sword)
>> greatsword with accurate *2, balanced, sharp *3
>> [conflict in book]
>
> What's the conflict? It seems to follow the rules as far as you quoted
> them.

Misspoke.

Conflict in description ('masterpiece bastard sword', 'greatsword')

Rules-wise it's okay.


Keith
--
Keith Davies "English is not a language. English is a
keith.davies@kjdavies.org bad habit shared between Norman invaders
keith.davies@gmail.com and Saxon barmaids!"
http://www.kjdavies.org/ -- Frog, IRC, 2005/01/13
 

Matthias

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On Sat, 19 Mar 2005 01:08:45 GMT, Keith Davies <keith.davies@kjdavies.org>
wrote:

>Clawhound <none@nowhere.com> wrote:
>> Keith Davies wrote:
>>
>>> Overall, even though I didn't read it in depth, and tried to not read
>>> the spoily stuff, I'm pleased with it. I think if I were to read the
>>> stories then go into the spoily stuff I'd find a pretty good match
>>> between them. Green Ronin is generally pretty reliable when it comes to
>>> their books and quality.
>>>
>>>
>>> Keith
>>
>> Oh, yes, they did their work quite well. I've read the series several
>> times over the years, so I know what I'm looking for. When I flipped
>> through it, everything that I saw was quite faithful to the books.
>> Unfortunately, I did not have time to read the magic system, which is
>> the part that really intreagues me. This is one of the few "low magic"
>> D20 settings out there, and I'd like to see how they solved the problem.
>>
>> I'm also curious about their masterwork system. I'll definitely have
>> to make a note of that.
>
>Summarized:

(snipped details)

That is some pretty awesome stuff! Thanks for reviewing this, I will definitely
pick this stuff up sometime.

--

Matthias (matthias_mls@yahoo.com)

"Scientists tend to do philosophy about as well as you'd expect philosophers to
do science, the difference being that at least the philosophers usually *know*
when they're out of their depth."
-Jeff Heikkinen
 
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Keith Davies <keith.davies@kjdavies.org> wrote:
> Bradd W. Szonye <bradd+news@szonye.com> wrote:
>> Keith Davies <keith.davies@kjdavies.org> wrote:
>>> Ash Wand (Masterpiece Bastard Sword)
>>> greatsword with accurate *2, balanced, sharp *3
>>> [conflict in book]
>>
>> What's the conflict? It seems to follow the rules as far as you quoted
>> them.
>
> Misspoke.
>
> Conflict in description ('masterpiece bastard sword', 'greatsword')
>
> Rules-wise it's okay.

Oh, I see it now! Silly me.
--
Bradd W. Szonye
http://www.szonye.com/bradd
 
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Malachias Invictus wrote:

> Yes, especially since it is a low magic system that also includes
> superpowered archmages ;-)

That's kinda what I was thinking. "Low magic." Snigger snigger snigger
snigger. "Low magic." Bwahahahahahahahah! Hahahah! Hahah. Heh.

Yes. Low magic setting. Yup. With the Ten Who Were Taken. Hee hee!

More seriously, I'd totally pick this up if I had more money than I do
right now, and I totally plan on picking it up later when I do. I
should finish reading She Is The Darkness and move on to Water Sleeps,
too, but at the moment I'm engrossed by the Werewolf: The Forsaken
corebook and Exalted's new Book of Bone and Ebony. Mmm, werewolves and
necromancy.
--
Stephenls
"still sniggering"
Geek
"You do your arguments no favor by insulting those you ought persuade."
-Greg Stolze, Rites of the Dragon
 
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"Stephenls" <stephenls@shaw.ca> wrote in message
news:3a4ec3F66gfg1U1@individual.net...
> Malachias Invictus wrote:
>
>> Yes, especially since it is a low magic system that also includes
>> superpowered archmages ;-)
>
> That's kinda what I was thinking. "Low magic." Snigger snigger snigger
> snigger. "Low magic." Bwahahahahahahahah! Hahahah! Hahah. Heh.

;-)

> Yes. Low magic setting. Yup. With the Ten Who Were Taken. Hee hee!

The thing is, it *is* a low magic setting, for the most part. There are
just a few bona fide ultra badasses running around. Most of the other
spellcasters appear to be fairly weak, and magic items fairly rare. I am
looking forward to how this works in the game setting.

> More seriously, I'd totally pick this up if I had more money than I do
> right now, and I totally plan on picking it up later when I do. I should
> finish reading She Is The Darkness and move on to Water Sleeps, too,

By all means, *get to those books*!

--
^v^v^Malachias Invictus^v^v^

It matters not how strait the gate,
How charged with punishment the scroll,
I am the Master of my fate:
I am the Captain of my soul.

from _Invictus_, by William Ernest Henley
 
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Stephenls <stephenls@shaw.ca> wrote:
>
> More seriously, I'd totally pick this up if I had more money than I do
> right now, and I totally plan on picking it up later when I do. I
> should finish reading She Is The Darkness and move on to Water Sleeps,
> too, but at the moment I'm engrossed by the Werewolf: The Forsaken
> corebook and Exalted's new Book of Bone and Ebony. Mmm, werewolves and
> necromancy.

*sings*
With a knick-knack paddywhack
Give a dog a bone...


Keith
--
Keith Davies "English is not a language. English is a
keith.davies@kjdavies.org bad habit shared between Norman invaders
keith.davies@gmail.com and Saxon barmaids!"
http://www.kjdavies.org/ -- Frog, IRC, 2005/01/13