Archived from groups: rec.games.roguelike.nethack (
More info?)
Douglas Henke wrote:
> Going for the protection racket does not, save perhaps in pathological
> cases, increase the odds that a newly-started game will end in
> ascension. It _may_ give you a better chance of ascending in a given
> amount of wall time, for certain styles of play and if you don't care
> how many early deaths you suffer in the process. It is akin to
> re-rolling, or to quaffing from every fountain you see before you're
> ready to handle demons or snakes.
This is a gross exaggeration. I dare to say that for certain classes I
will succeed in at least 70% of the tries at the protection racket. Of
the remaining 30%, at least half will still survive, although the racket
fails.
Note that it is not a good tactic for newbies to try. I don't thing more
than 10% will survive, and then only half of them will succeed at the
racket.
> But it doesn't really teach the sort
> of discipline needed to succeed in the long run. It may get you to the
> castle, but at some point no amount of AC is a substitute for knowing
> what you're doing. (It can be a good way to learn about pets, though.)
If anything teaches you discipline, it is the protection racket! You
cannot just go hacking and slashing everything in sight or firing at
everything you see, but you need to carefully walk around, hiding behind
your pet.
> I'd be puzzled and amazed by use of the racket as a default tactic
> every game, and doubly so if it had a high rate of success.
That's why I only use it for certain classes: the healer and the
tourist. They have a difficult start of the game and need to use their
pet to survive, *anyway*. Also, they have the funds to get three
donations, on average, so it's worthwhile.
>> I'd rather pay more for protection then die trying to get it cheap.
>> Robbing a few vaults is usually enough to garner the cash for more
>> protection, especially if you find Ludious along the way.
> Right. Gold is way too heavy to carry around, and what else are you
> going to use it for? Anyway you can get a refund from the priest if
> you want; just have your pet Olag-Hai enquire at the service desk.
400 zorkmids hardly weigh anything at all (less than a potion). And at
the start of the game (which is what we're talking about) you wouldn't
have an Olog-Hai or vaults or Ludios found yet.
--
Boudewijn.
--
"I have hundreds of other quotes, just waiting to replace this one
as my signature..." - Me