Archived from groups: rec.games.roguelike.nethack (
More info?)
Squeamizh wrote:
>On Sun, 21 Aug 2005 03:17:11 GMT, Keith Davies
><keith.davies@kjdavies.org> wrote:
>
>
>
>>Squeamizh <blhbalh@.> wrote:
>>
>>
>>>These are just two minor issues that I noticed:
>>>
>>>1. Applying a polearm and missing a friendly or tame creature does not
>>>anger the target. To reproduce this, try attacking and missing a
>>>shopkeeper with a polearm.
>>>
>>>2. Trying to wipe your face when it's already clean takes a turn.
>>>Since the user would never intentionally wipe his already-clean face,
>>>I consider this a minor bug.
>>>
>>>
>>Nah. Someone would never intentionally rest while being attacked....
>>
>>Really, it just means you should pay attention to your current condition
>>and whatnot.
>>
>>
>
>Well, there is no obvious way for the game to determine if the player
>is intentionally resting or not. Wiping, on the other hand, is a very
>specialized command that only applies to a single specific situation.
>If the character doesn't have anything on his face when the player
>performs a wipe command, then the player obviously either:
>
> a) Doesn't know what the wipe command is used for, OR
> b) Accidently hit the wrong key.
>
>I see no reason to punish the user for either of these situations. In
>fact, I view it as good programming to minimize the negative effects
>from both of these cases.
>
>Nethack actually already takes this approach for most commands. If
>you accidently hit 'd' (drop), for example, subsequently pressing ESC
>produces the message "Never mind.", and it is still your turn. Unless
>there is a concrete reason to do otherwise, the most reasonable
>approach for software to take, IMO, is to minimize the negative
>effects from erroneous input.
>
>btw, I noticed this 'problem' is also present in the following
>commands:
>
>* Sit
>* Force
>
>Anyway, it's obviously not a big deal at all--really just me being a
>dork here.
>
>
No, please, dork on. This is actually one of the more on point "dork"
discussions I have seen in a while....
*cough*Boudewijn*cough*