G
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Archived from groups: rec.games.roguelike.nethack (More info?)
I'm interested in changing the source to nethack and compiling a
version that might have variations to starting equipment. For example,
I'd like to create a Wizard Character that always starts with (a) a
spellbook of knock, wizard lock, or polymorph and (b) a ring of
polymorph, a ring of polymorph control, or a wand of polymorph ... and
then focus gameplay on developing polymorph/matter related magic.
How hard is something like this to do?
I'm interested in changing the source to nethack and compiling a
version that might have variations to starting equipment. For example,
I'd like to create a Wizard Character that always starts with (a) a
spellbook of knock, wizard lock, or polymorph and (b) a ring of
polymorph, a ring of polymorph control, or a wand of polymorph ... and
then focus gameplay on developing polymorph/matter related magic.
How hard is something like this to do?