possibilties when it comes to interface..

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Archived from groups: rec.games.roguelike.nethack (More info?)

Hello there, just found this game and simply love it.. I played alot of
rogue back in the 90's and have always been a D&D fan ;)

But what I'm missing is an editable interface for NetHack - is there any
configuration tools (not for the defaults.nh file) or perhaps another
version of the game availbable for windows? I'd like to have the
messages with 40% width - is this possible via commands?

Thanks
 
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Archived from groups: rec.games.roguelike.nethack (More info?)

Helge Milde wrote:
> Hello there, just found this game and simply love it.. I played alot of
> rogue back in the 90's and have always been a D&D fan ;)
>
> But what I'm missing is an editable interface for NetHack - is there any
> configuration tools (not for the defaults.nh file) or perhaps another
> version of the game availbable for windows? I'd like to have the
> messages with 40% width - is this possible via commands?
>
> Thanks

As for another version for Windows, there's my Nethack Hybrid
Interface. Messages are displayed with a smaller font in a section at
the bottom of the single window. The interface is editable, if you edit
the source code; it shouldn't be difficult to get the message display
exactly the way you want if you know C programming. Link (binary and
source):

http://sourceforge.net/projects/nh-hyb-interf/
 
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Archived from groups: rec.games.roguelike.nethack (More info?)

In article news:<433b19bf$1@news.wineasy.se>, Helge Milde
<hm@halden.net> says...
> I'd like to have the
> messages with 40% [height] - is this possible via commands?

I'm not entirely clear what you want to do here...

You may want vary_msgcount in defaults.nh, which changes the number of
visible message lines, stretching the message window to accomodate
them. There are also the font_size_* options. The file opthelp contains
a more complete list.
 
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Archived from groups: rec.games.roguelike.nethack (More info?)

Helge Milde wrote:
I'd like to have the
> messages with 40% width - is this possible via commands?
>
> Thanks

I meant height, obviously
 
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Guest

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Archived from groups: rec.games.roguelike.nethack (More info?)

Andrew Kerr wrote:
> In article news:<433b19bf$1@news.wineasy.se>, Helge Milde
> <hm@halden.net> says...
>
>>I'd like to have the
>>messages with 40% [height] - is this possible via commands?
>
>
> I'm not entirely clear what you want to do here...
>
> You may want vary_msgcount in defaults.nh, which changes the number of
> visible message lines, stretching the message window to accomodate
> them. There are also the font_size_* options. The file opthelp contains
> a more complete list.

I mean like having the message window contain more than just a few lines
by raising its height - not the font as it's small enough already ..;)
 
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Archived from groups: rec.games.roguelike.nethack (More info?)

"Helge Milde" <hm@halden.net> wrote in message
news:433b47e2$1@news.wineasy.se...
> Andrew Kerr wrote:
> > In article news:<433b19bf$1@news.wineasy.se>, Helge Milde
> > <hm@halden.net> says...
> >
> >>I'd like to have the
> >>messages with 40% [height] - is this possible via commands?
> >
> >
> > I'm not entirely clear what you want to do here...
> >
> > You may want vary_msgcount in defaults.nh, which changes the
number of
> > visible message lines, stretching the message window to accomodate
> > them. There are also the font_size_* options. The file opthelp
contains
> > a more complete list.
>
> I mean like having the message window contain more than just a few
lines
> by raising its height - not the font as it's small enough already
...;)

Thats what vary_msgcount does eg. (in defaults)
OPTIONS=vary_msgcount=10

would make 10 message visible without scrolling.