Need a little help from veterans of first edition AD&D

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I'm looking for a little help from fans or veterans of first edition
Dungeons and Dragons, what we used to call AD&D, back in the early
days.

I've taken on a rather imposing project, converting Wizard of the
Coast's slipshod 1E downloads into a more impressive, more professional
set of pdf files.

Don't ask why; if you played the game 30 years ago, when it was in its
infancy, these old modules and rulebooks have a special place in your
heart. If you think it's nuts, well, there's little I can say that
would convince you.

Suffice to say that some of these modules are approaching their 25th or
30th anniversaries. And some of the artwork -- particularly stuff from
Erol Otus, Jim Roslof and others -- is exceptional, and deserves proper
preservation.

Each module (legally bought and paid for, I should add) was converted
out of pdf, into Word, edited and polished, then converted back into
pdf format for a very clean, very crisp-looking product. Pictures were
balanced and sharpened, and on the whole, the entire module is a far
cry better than what WotC sells through the SVGames web site.

So here's the problem: I'm trying to find someone within the WotC
hierarchy to at least look at the restored versions, and possibly offer
them for sale in place of the murky, low-res, skewed scans that are up
for sale now.

I don't expect WotC to buy back their own property. I would like to see
these documents given a fresh look, one that befits a game that has
become part of our culture. I consider this a labor of love, and again,
if you cut your teeth on D&D back in the 70's and 80's, you'll
understand.

If you have any contacts, e-mail or otherwise, within WotC, I would
love an introduction. I can't get past the automated customer service
replies to find an open ear. In one sense, I can't blame them (God
knows how many wackos call them up in a day), but on the other hand,
I'm a little tired of canned e-mails promising to forward my comments
to the appropriate department.

Yes, I also contacted Gary Gygax, and while he was cordial, he's short
on time and couldn't offer any advice.

Thanks, folks. I appreciate any help that anyone out there might be
able to give.

Cheers,
msephiri

P.S.: No, I can't e-mail you the restored versions, although I might
get away with hiding a sample page somewhere, so you can at least get
an idea of what I've done.
 
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No, I haven't. Thanks for the idea. I'll do that now. If you can think
of any other sites that have 1E fans, I'd appreciate pointers.

Cheers,
msephiri
 
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On Thu, 31 Mar 2005 14:07:50 GMT, msephiri scrawled:

> If you have any contacts, e-mail or otherwise, within WotC, I would
> love an introduction. I can't get past the automated customer service
> replies to find an open ear. In one sense, I can't blame them (God
> knows how many wackos call them up in a day), but on the other hand,
> I'm a little tired of canned e-mails promising to forward my comments
> to the appropriate department.
>
> Yes, I also contacted Gary Gygax, and while he was cordial, he's short
> on time and couldn't offer any advice.
>
> Thanks, folks. I appreciate any help that anyone out there might be
> able to give.

Obvious question but have you tried posting on the WotC D&D boards?

--
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To email me, visit the site.
 
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I admit, I was rounding up when I said 30 years. However, it's
important to remember that some of the material was in use -- if not in
circulation -- before it reached full-scale production in the late
1970's.

>From an interview with Gygax on GameSpy:

"*FireBall{2}* How long did it take to make the game and how many
people were involved in the development of the game?

"Gary Gygax: It took me two weeks to write the first 50 page
manuscript. for D&D. The play-testers for that period were my son Ernie
and daughter Elise.

"Gary Gygax: We then added several other persons to the game -- Don
Kaye, Rob and Terry Kuntz. That was before the two weeks were up and
the rules actually on paper.

"Gary Gygax: From their input and that of about a dozen gamer friends
at various colleges, I expanded the rules to 150 pages in the spring of
1973. That manuscript was published as the D&D game."

Be that as it may, I'm still interested to hear if anyone has
suggestions for contacting the appropriate people in WotC.

Cheers,
msephiri

Rupert Boleyn wrote:
> On 31 Mar 2005 06:07:50 -0800, "msephiri" <msephiri@gmail.com> carved
> upon a tablet of ether:
>
> > Don't ask why; if you played the game 30 years ago, when it was in
its
> > infancy, these old modules and rulebooks have a special place in
your
> > heart. If you think it's nuts, well, there's little I can say that
> > would convince you.
>
> AD&D wasn't out 30 yaers ago. The MM came out in 78, IIRC, so the
> oldest AD&D1 book is only 27 years old.
>
>
> --
> Rupert Boleyn <rboleyn@paradise.net.nz>
> "Just because the truth will set you free doesn't mean the truth
itself
> should be free."
 
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msephiri <msephiri@gmail.com> wrote:
>"Gary Gygax: From their input and that of about a dozen gamer friends
>at various colleges, I expanded the rules to 150 pages in the spring of
>1973. That manuscript was published as the D&D game."
>
>Be that as it may, I'm still interested to hear if anyone has
>suggestions for contacting the appropriate people in WotC.

You understand that there's a big difference between AD&D and OD&D, right?

You could try contacting custserv@wizards.com as a first step... that's
probably what I would do, if I were in your position.

Donald
 
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Time to step up the meds; I could have sworn Donald Tsang just said...

> You could try contacting custserv@wizards.com as a first step... that's
> probably what I would do, if I were in your position.

-ahem-

Read his original message.
 
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Jeff Heikkinen <no.way@jose.org> wrote:
>> You could try contacting custserv@wizards.com as a first step... that's
>> probably what I would do, if I were in your position.
>
>-ahem-
>
>Read his original message.

I did. Oh, you mean carefully? Oops.

He should maybe try some of the WotC discussion boards. I know
some of the designers hang out on there; it's hard to imagine that
one or more of the Product folks don't, as well...

If there's no response, maybe there's a reason...

Donald
 
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On 31 Mar 2005 06:07:50 -0800, "msephiri" <msephiri@gmail.com> carved
upon a tablet of ether:

> Don't ask why; if you played the game 30 years ago, when it was in its
> infancy, these old modules and rulebooks have a special place in your
> heart. If you think it's nuts, well, there's little I can say that
> would convince you.

AD&D wasn't out 30 yaers ago. The MM came out in 78, IIRC, so the
oldest AD&D1 book is only 27 years old.


--
Rupert Boleyn <rboleyn@paradise.net.nz>
"Just because the truth will set you free doesn't mean the truth itself
should be free."
 
G

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On 31 Mar 2005 15:56:05 -0800, "msephiri" <msephiri@gmail.com> carved
upon a tablet of ether:

> "Gary Gygax: From their input and that of about a dozen gamer friends
> at various colleges, I expanded the rules to 150 pages in the spring of
> 1973. That manuscript was published as the D&D game."
>
> Be that as it may, I'm still interested to hear if anyone has
> suggestions for contacting the appropriate people in WotC.

That's not AD&D, but Old/Original D&D.


--
Rupert Boleyn <rboleyn@paradise.net.nz>
"Just because the truth will set you free doesn't mean the truth itself
should be free."
 
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rboleyn@paradise.net.nz wrote:

>AD&D wasn't out 30 yaers ago. The MM came out in 78, IIRC, so the
>oldest AD&D1 book is only 27 years old.

Don't be pedantic; He obviously was rounding up.

--
It is simply breathtaking to watch the glee and abandon with which
the liberal media and the Angry Left have been attempting to turn
our military victory in Iraq into a second Vietnam quagmire. Too bad
for them, it's failing.