using properly coded P4 aware apps a P4 1.8 will be faster.
Apparently, Q3A, Prime95, and some parts of LightWave are the only "properly coded P4 aware" apps. I suppose Maya, 3DSMax, Photoshop, and all the other SSE2-optimized apps aren't "properly coded P4 aware?"
I suppose that since Intel can't be arsed to design a worthwhile CPU, all developers should bow down to SSE2 and make only "properly coded P4 aware" apps?
Tell you what, let's see you write some "properly coded P4 aware" apps that are actually worth using. Then maybe you'll have the right to go around blaming software developers for the P4's crappy performance.
[dave@discovery ~] kill -9 1
init: Just what do you think you're doing, Dave?