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I need some help evaluating something. IMC, 2 planar allies were
recently killed in a big battle, and the clerics involved felt guilty
and want to bring them back to life. To do that, we have the following
rules, in D&D 3.5:
"Unlike most other living creatures, an outsider does not have a dual
nature?its soul and body form one unit. When an outsider is slain, no
soul is set loose. Spells that restore souls to their bodies, such as
raise dead, reincarnate, and resurrection, don?t work on an outsider. It
takes a different magical effect, such as limited wish, wish, miracle,
or true resurrection to restore it to life. An outsider with the native
subtype can be raised, reincarnated, or resurrected just as other living
creatures can be."
OK, so we know the cost of bringing back someone with raise dead,
resurrection, and true resurrection. But what about Wish, Miracle, and
Limited Wish? Is it 5000XP, 5000XP, and 300XP? The first seem overly
costly, at 25,000gp using the 1XP=5gp rule. And the last is cheap, at
only 1500gp worth of XP.
Limited Wish can be used to duplicate Raise Dead, but that would cost
300XP AND 5000gp in diamonds, and wouldn't work on an outsider. So this
use of Limited Wish to bring back an outsider is clearly superior. Does
Limited Wish restore an Outsider killed by death effects (Implosion,
Destruction, bodak gaze)? Does it restore him as a Raise Dead would (
still hurt, -1 level) or as a resurrection would (fully healed, -1 level)
or fully (since there is no mention of a penalty)?
Do Wish and Miracle restore the Outsider to full level/HD, etc? If so,
they are duplicating True Resurrection. The Cleric could just cast that,
though the Wizard is getting a big benefit of duplicating a 9th level
divine spell. Again, should he pay XP AND gp for that or just the XP?
This is important because so far I have ruled that 1 cleric used 2
Miracles to bring them both back - and that leaves the party short of
9th level spells on a very busy day.
This is complicated by the introduction of the spell Revive Outsider in
the Manual of the Planes. You need some of the Outsider's native plane (
earth or water) but it is otherwise like raise Dead for Outsiders, but
level 6 instead of 5. It costs the same, and has the same effect. But
it basically undermines the whole issue of it being mush harder as
presented in the basic rules. under Core Rules, you need to be a 17th
level cleric or 13th level wizard to bring them back. Why should
Wizards be so much better than Clerics at it?
I am not sure what the fair solution is. Should Revive Outsider be 7th
or 8th level. Should Limited Wish be removed as a means to this? What
should the costs be for wizards and clerics trying to do this? All I
know is it is not fair or balanced now.
Thoughts?
ROB
I need some help evaluating something. IMC, 2 planar allies were
recently killed in a big battle, and the clerics involved felt guilty
and want to bring them back to life. To do that, we have the following
rules, in D&D 3.5:
"Unlike most other living creatures, an outsider does not have a dual
nature?its soul and body form one unit. When an outsider is slain, no
soul is set loose. Spells that restore souls to their bodies, such as
raise dead, reincarnate, and resurrection, don?t work on an outsider. It
takes a different magical effect, such as limited wish, wish, miracle,
or true resurrection to restore it to life. An outsider with the native
subtype can be raised, reincarnated, or resurrected just as other living
creatures can be."
OK, so we know the cost of bringing back someone with raise dead,
resurrection, and true resurrection. But what about Wish, Miracle, and
Limited Wish? Is it 5000XP, 5000XP, and 300XP? The first seem overly
costly, at 25,000gp using the 1XP=5gp rule. And the last is cheap, at
only 1500gp worth of XP.
Limited Wish can be used to duplicate Raise Dead, but that would cost
300XP AND 5000gp in diamonds, and wouldn't work on an outsider. So this
use of Limited Wish to bring back an outsider is clearly superior. Does
Limited Wish restore an Outsider killed by death effects (Implosion,
Destruction, bodak gaze)? Does it restore him as a Raise Dead would (
still hurt, -1 level) or as a resurrection would (fully healed, -1 level)
or fully (since there is no mention of a penalty)?
Do Wish and Miracle restore the Outsider to full level/HD, etc? If so,
they are duplicating True Resurrection. The Cleric could just cast that,
though the Wizard is getting a big benefit of duplicating a 9th level
divine spell. Again, should he pay XP AND gp for that or just the XP?
This is important because so far I have ruled that 1 cleric used 2
Miracles to bring them both back - and that leaves the party short of
9th level spells on a very busy day.
This is complicated by the introduction of the spell Revive Outsider in
the Manual of the Planes. You need some of the Outsider's native plane (
earth or water) but it is otherwise like raise Dead for Outsiders, but
level 6 instead of 5. It costs the same, and has the same effect. But
it basically undermines the whole issue of it being mush harder as
presented in the basic rules. under Core Rules, you need to be a 17th
level cleric or 13th level wizard to bring them back. Why should
Wizards be so much better than Clerics at it?
I am not sure what the fair solution is. Should Revive Outsider be 7th
or 8th level. Should Limited Wish be removed as a means to this? What
should the costs be for wizards and clerics trying to do this? All I
know is it is not fair or balanced now.
Thoughts?
ROB