Archived from groups: rec.games.frp.dnd (
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IHateLashknife@hotmail.com wrote:
> The big problem with only having 2 PCs is the effect that one bad roll
> can have - in a 4 character party one bad roll (a failed save v sleep
> or whatever) can take out 1/4 of the party, but with just 2 it takes
> out half the party... there'll be a possible TPK staring you in the
> face every time this happens.
>
> Is there a reason why you can't just give each player 2 PCs each?
This is a good idea unless they are newbies.
I'd give them a cohort each, that way they each have a primary
character, and a simple(r) cohort. This way they can design a support
charcter for thier main character as well, and get a bit of synergy.
If they want something really simple (or you do) give them a couple
warriors (yes the NPC class).
I also find playing an NPC in the party really helps me out, as it
gives me a bit more empathy, and I have a voice as well. You have to
be careful if you do this though. The NPC should be equal or perhaps
even less powerful than the PCs (i.e. equal or 1 level lower, give them
only 1/2 share of xp, and definatly do not equip them better than the
PCs). I've known some DMs who run supper high level NPCs which steal
the spotlight all the time, and that's just no fun for the players (I
don't really see how it's fun for the DM very long either, but it must
be or they wouldn't do it), and might as well be playing by himself at
that point.
If the party doesn't have a divine type already (which in this case it
doesn't) I'd recommend a Favored Soul (miniatures handbook & some
other books), it's a lot less work than a cleric, being a sort of
divine version of the sorcerer, this also allows you to focus more on
healing, so the players don't go, "But just memorize a ____ for
tomorrow" and allows you to cast on the fly so you don't have to
prepare a spell list every day. If you really want to make it simple
take a Vow of Poverty from the Book of Exalted deeds, so the party
doesn't have to equip him, and there may be something about Pacifist as
well.
They also have a Healer class in the miniatures handbook, but they get
a companion which will mean you are running 2 party NPCs, and you don't
want to do that, 1 is plenty. Basically the same reason you don't want
to run a Druid. If you don't mind doing that.
- Justisaur