Archived from groups: rec.games.frp.dnd (
More info?)
laszlo_spamhole@freemail.hu wrote:
<snip>
> Does (3.5) Haste grant extra grapple checks?
Yes; for those checks that can be used in place of an attack, when
making a full attack action in a grapple.
> How does grappling and the Monk's flurry ability interact?
You'd get an extra attack, and all attacks would be made at -2. You
can't use TWFing, but in 3.5 flurry isn't a replacement for TWFing.
Grapple checks made in place of attacks should suffer the same penalties
that would apply to all attacks made in a round.
> What about grappling and combat feats like Power Attack or Combat
> Expertise?
You could use AYO to gain various the bonuses and penalties. Any
grapple checks made in place of an attack would suffer all the penalties
(as they apply to all attacks in the round), but would not gain any
bonus damage from PA.
PA also can't be used with light weapons, so it's natural weapon
strikes only that benifit in a grapple.
> Besides Strength and BAB, what kinds of attack bonuses apply to
> grappling?
Size and the bonus from Improved Grapple. Also PClass abilites or
non-core feats may specifically apply. Nothing that applies a bonus to
attacks would apply to grapple checks.
> What happens if a mounted combatant is involved in a grapple?
You must either dismount the rider before grappling (or use the
"pull opponent into your space" ability of Improved Grab for applicable
monsters), or climb aboard with him as a ride check as you complete the
"move into his space" step.
Generally, a mounted warrior should be able to use his ride skill
and saddle bonuses in place of a grapple check to avoid being grappled
(house rule).
The other option for the attacker would be to grapple the mount.
Neither option automatically grapples both rider and mount, but as you
share their space regarless, you can still make attacks against them,
and you may try to add them to the grapple.
When you only have one of them grappled, you still loose your Dex
bonus against the other, even though you share their sapce.
> What are the effects of various status effects (stunned or blind, for
> example) on grappling?
You always know were your opponent is, and suffer no miss chance
due to concealment in a grapple. You still loose your Dex bonus against
attacks from the creature you grapple as applicable.
Touch attacks automatically succeed, as you've already grabbed them
(house rule).
> I don't really know the answer to any of these questions. I don't think
> anyone does (please note: having a strong opinion is not the same thing
> as knowing).
Most seem pretty logical. The trickier ones involve the use of
trips, throws, and selective application of grapple/attach/climb rules
for creatures of variant sizes.
> But hey, coming up with answers to these questions as they arise is one
> of the jobs of a DM. So far, the lack of rules clarity hasn't proven to
> be a significant problem.
Grappling probably needed another full page of rules to cover the
more imaginative uses of it, but it's long enough as it is for something
that doesn't turn up all that often in most games (aside from Druids in
bear form, or the odd grappler specialist).
--
tussock
Aspie at work, sorry in advance.