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What fraction of your encounters are with hostile NPC parties?
As to why I'm asking:
As I've mentioned before, I'm DMing a low-level campaign for my kids. I've
mostly had either monster encounters of appropriate CR, or non-hostile NPCs
like villagers they were helping. I've been avoiding encounters with
similar-leveled hostile NPCs because I've viewed them as really dangerous, and
want to make sure I'm really back in the swing of running things so I have
less of a chance of making mistakes. However, my memory of similar-level NPC
party encounters from past campaigns is that they're (a) tense (b) fun (c)
rewarding, since NPCs are more likely to have Stuff that can be of value to
the party (like spellbooks and nifty weapons) that monsters often don't have.
I realize that a 4-member equal-level party is CR party level +4. So I guess
the question might reduce to: what fraction of enounters do you choose to run
that are PL+3 or +4? Since all NPC parties look alike (more or less), how do
the players find out they're outclassed (especially if they are novices like
my kids?) They often have a good idea with monsters, since one of them has
more or less memorized the monster manual (and has taken some knowledge skills
to represent some of that in the game).
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
What fraction of your encounters are with hostile NPC parties?
As to why I'm asking:
As I've mentioned before, I'm DMing a low-level campaign for my kids. I've
mostly had either monster encounters of appropriate CR, or non-hostile NPCs
like villagers they were helping. I've been avoiding encounters with
similar-leveled hostile NPCs because I've viewed them as really dangerous, and
want to make sure I'm really back in the swing of running things so I have
less of a chance of making mistakes. However, my memory of similar-level NPC
party encounters from past campaigns is that they're (a) tense (b) fun (c)
rewarding, since NPCs are more likely to have Stuff that can be of value to
the party (like spellbooks and nifty weapons) that monsters often don't have.
I realize that a 4-member equal-level party is CR party level +4. So I guess
the question might reduce to: what fraction of enounters do you choose to run
that are PL+3 or +4? Since all NPC parties look alike (more or less), how do
the players find out they're outclassed (especially if they are novices like
my kids?) They often have a good idea with monsters, since one of them has
more or less memorized the monster manual (and has taken some knowledge skills
to represent some of that in the game).
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)