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I'm working out a Prestige Class, mostly for campaign world flavor,
that's essentially a close-combat archer. One thing that I'd like to
work into the class, swiped from a comic book actually, is the ability
to relaod using arrows stuck in other people. The PHB states that arrows
that hit are considered destroyed, though, which is problematic.
Any ideas on if I can work this ability in somehow? I was thinking of
interpreting "destroyed" as a generalization, and giving the archer a
percentage chance of pulling out an arrow intact, maybe a percentage
that gets higher with the level.
Would this ability break any kind of check and balance that I'm missing?
thanks in advance,
H
I'm working out a Prestige Class, mostly for campaign world flavor,
that's essentially a close-combat archer. One thing that I'd like to
work into the class, swiped from a comic book actually, is the ability
to relaod using arrows stuck in other people. The PHB states that arrows
that hit are considered destroyed, though, which is problematic.
Any ideas on if I can work this ability in somehow? I was thinking of
interpreting "destroyed" as a generalization, and giving the archer a
percentage chance of pulling out an arrow intact, maybe a percentage
that gets higher with the level.
Would this ability break any kind of check and balance that I'm missing?
thanks in advance,
H