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Archived from groups: rec.games.frp.dnd (More info?)
This comes in 2 parts.
1) Does damage from sunder attempts accumulate, or does the damage
have to be done in one shot?
For example, if I attempt to sunder an ogre's 2H wooden club (hardness
5, 20 hp), do I have to do a single chop of 25hp or can I do 3 hits of
11 (=6), 14 (=9) and 10 (=5) ?
Either could make sense, depending on what's being attacked. Multiple
blows from an axe might demolish a shield, but I can't see one
whittling away at a greatsword.
2) Assuming that it does so accumulate, how does one repair damage
without Make Whole or Fabricate?
Mending mends small breaks, but apparently not big ones. So how might
this be translated to hp?
Craft can repair an item for 1/5 of its price, but with no reference
to how much damage is involved.
Any ideas?
--
Jim or Sarah Davies, but probably Jim
D&D and Star Fleet Battles stuff on http://www.aaargh.org
This comes in 2 parts.
1) Does damage from sunder attempts accumulate, or does the damage
have to be done in one shot?
For example, if I attempt to sunder an ogre's 2H wooden club (hardness
5, 20 hp), do I have to do a single chop of 25hp or can I do 3 hits of
11 (=6), 14 (=9) and 10 (=5) ?
Either could make sense, depending on what's being attacked. Multiple
blows from an axe might demolish a shield, but I can't see one
whittling away at a greatsword.
2) Assuming that it does so accumulate, how does one repair damage
without Make Whole or Fabricate?
Mending mends small breaks, but apparently not big ones. So how might
this be translated to hp?
Craft can repair an item for 1/5 of its price, but with no reference
to how much damage is involved.
Any ideas?
--
Jim or Sarah Davies, but probably Jim
D&D and Star Fleet Battles stuff on http://www.aaargh.org