Archived from groups: rec.games.frp.dnd (More info?)
>From the newest Rules of the Game (Actions - 2):
"You cannot use a free action during another creature's turn. For
example, speaking is a free action, but if you know where an invisible
creature lurks, you can't tell a colleague where the creature is the
moment your colleague acts. (You could ready such an action, however;
see Part Four.)"
This clearly contradicts the special rule for speaking. I'm actually
kind of partial to this ruling, but I'm curious what everyone else
thinks.
Archived from groups: rec.games.frp.dnd (More info?)
In article <1119688695.891045.261570@g43g2000cwa.googlegroups.com>,
laszlo_spamhole@freemail.hu says...
> >From the newest Rules of the Game (Actions - 2):
>
> "You cannot use a free action during another creature's turn. For
> example, speaking is a free action, but if you know where an invisible
> creature lurks, you can't tell a colleague where the creature is the
> moment your colleague acts. (You could ready such an action, however;
> see Part Four.)"
>
> This clearly contradicts the special rule for speaking. I'm actually
> kind of partial to this ruling, but I'm curious what everyone else
> thinks.
I prefer "you can speak on anyone's turn, if it's short". The game
sometimes feels a bit too strictly structured as it is, I don't think
having people speak in turns would improved it.
Archived from groups: rec.games.frp.dnd (More info?)
On 25 Jun 2005 01:38:15 -0700, laszlo_spamhole@freemail.hu wrote:
>>From the newest Rules of the Game (Actions - 2):
>
>"You cannot use a free action during another creature's turn. For
>example, speaking is a free action, but if you know where an invisible
>creature lurks, you can't tell a colleague where the creature is the
>moment your colleague acts. (You could ready such an action, however;
>see Part Four.)"
>
>This clearly contradicts the special rule for speaking. I'm actually
>kind of partial to this ruling, but I'm curious what everyone else
>thinks.
Normally you can't have obtained any information to convey if it's not
your turn.
Archived from groups: rec.games.frp.dnd (More info?)
Loren Pechtel wrote:
> On 25 Jun 2005 01:38:15 -0700, laszlo_spamhole@freemail.hu wrote:
>
> >>From the newest Rules of the Game (Actions - 2):
> >
> >"You cannot use a free action during another creature's turn. For
> >example, speaking is a free action, but if you know where an invisible
> >creature lurks, you can't tell a colleague where the creature is the
> >moment your colleague acts. (You could ready such an action, however;
> >see Part Four.)"
> >
> >This clearly contradicts the special rule for speaking. I'm actually
> >kind of partial to this ruling, but I'm curious what everyone else
> >thinks.
>
> Normally you can't have obtained any information to convey if it's not
> your turn.
How do you figure? _Most_ Spot/Listen checks are not made on your own
turn.
Archived from groups: rec.games.frp.dnd (More info?)
> >From the newest Rules of the Game (Actions - 2):
>
> "You cannot use a free action during another creature's turn. For
> example, speaking is a free action, but if you know where an invisible
> creature lurks, you can't tell a colleague where the creature is the
> moment your colleague acts. (You could ready such an action, however;
> see Part Four.)"
>
> This clearly contradicts the special rule for speaking. I'm actually
> kind of partial to this ruling, but I'm curious what everyone else
> thinks.
>
Interesting. Well, I've been a fan of speaking only on your turn -- makes
for good drama and fretting players. It does have its downsides, sure ...
but we've been doing this all along (since 2000) and loving it!
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