Archived from groups: rec.games.frp.dnd (More info?)
Silveraxe schrieb:
> ... or, how much wood would a woodchuck chuck ...
>
> IME, the best option is Dispel Magic at the highest CL the wielder can
> find.
> What would you say is the second best choice? Arcane and divine?
>
> Silveraxe.
Hold Person
arcane for +1 save DC
(but i would place this as nr 1 and dispel as nr 2 )
Archived from groups: rec.games.frp.dnd (More info?)
Silveraxe wrote:
> ... or, how much wood would a woodchuck chuck ...
>
> IME, the best option is Dispel Magic at the highest CL the wielder can
> find.
> What would you say is the second best choice? Arcane and divine?
>
> Silveraxe.
This depends a lot on your fighting style and role in the party. For a
sword-and-board tank, for instance, who is more interested in taking
attacks for the party than maximizing his damage output, Ray of
Enfeeblement or Ray of Exhaustion are great choices. (NOTE:
technically, neither of these can be put into a spell storing weapon,
but I would allow it, because... well, why not?)
For your basic greatsword fighter, Vampiric Touch is great. Ghoul Touch
would be awesome, if it didn't end up sickening the wielder (rules
quirk: the _weapon_ is considered the caster of the spell, meaning that
the wielder would not be granted immunity to Ghoul Touch's sickness
effect).
Archived from groups: rec.games.frp.dnd (More info?)
Silveraxe <avidroleplayer@yahoo.com> wrote:
>IME, the best option is Dispel Magic at the highest CL the wielder can
>find.
Up to 10th...
>What would you say is the second best choice? Arcane and divine?
I'm not sure this is the *best*, but my Monk/Druid used to put
Poison in his spell-storing Kama, because I figured a spell that
was 4th level for everyone else seeemed like a good choice.
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