im sure that some games read the available resolutions off windows, so if windows contains oddball resolutions like 1280x768 or 16:9 widescreen ones then the game should run on them... should... mind you.
i know that Unreal Tournament has the resolution saved in its INI file. but i never tried changing it to an oddball resolution
Thanks for the reply. I don't think that a game gets it's resolutions from Windows. The video card determines what settings are available, but games must support a particular resolution for it to be used. I point to Diablo II which only offers 600 x 400 and 800 x 600. What I've learned from other posts is that Quake III and it's offspring support widescreen resolution. There's also talk of Unreal II doing so as well.
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