Archived from groups: rec.games.frp.dnd (
More info?)
Jasin Zujovic wrote:
> In article <1120602905.400691.197950@f14g2000cwb.googlegroups.com>,
> forumite@netzero.com says...
>
> > Too powerful for a feat.
>
> Might be.
>
> > Consider that a paladin's smite is limited
> > uses per day. A Destruction Domain cleric can only smite once a day.
>
> A paladin's Cha is his primary stat, pretty much. Not so for Int for...
> well, anyone who regularly makes melee attacks (except perhaps eldritch
> knights, who might indeed find the feat a bit too nice...)
>
My examples was just comparison, not that smiting utilizing IN, which I
know it doesn't. The points was to show that other class abilities
adding a non-ST modifier to attack rolls have it done in a limited
amount of times per day where as your proposed Feat is unlimited.
> > Even though they give bonus to damage as well and your feat does not,
> > they are still getting a bonus to hit. Weapon Focus is for one
> > particular weapon.
>
> That's not a big limitation, IME. Most people only use one melee weapon
> and one ranged weapon. You could easily limit Cunning Attack to one
> weapon too.
>
I like another poster's idea to have the Feat allow the character to
use his IN modifier for attack rolls instead of ST. Combat Expertise
is no longer a needed prerequisite, I would think. Limiting Cunning
Attack to one weapon and to be used instead of ST modifier makes it on
par with Weapon Finesse.
> > Wizards who like to use a lot of touch spells will take it.
>
> ... at 12th level, after taking Combat Expertise.
>
Harm spell doesn't come into play until 11th level, and that still
causes problems for some despite 3.5 improvement. Having something
come in a the higher levels is not necessarily enough of a balance
factor. It can be, just not automatically be.
> I don't thing it's the pure wizards who can munch this feat the most.
>
> > Ditto clerics.
>
> Clerics? An Int feat that requires Combat Expertise? How high an Int
> does these clerics have?
>
Why must clerics have low to average IN?
> > Rogues salivate to use in conjunction with Weapon Finesse
> > since they're highly likely to have a high IN score as well for the
> > plethora of skill points.
>
> How high is "high"? IME, the typical rogue Int is 14. So he's getting +2
> to one attack instead of +1 to all of them (from Weapon Focus). Sure, he
> could *also* take Weapon Focus, but a rogue doesn't exactly have an
> unlimited supply of feat slots, and there are so many things to take...
>
He only gets +1 to all attacks for one weapon only. This Feat is
useful for any weapon. Some rogues will go for 16 or 18 IN, even if
it's higher than DX. Weapon Finesse allows the rogue to use his DX
modifier instead of ST to all attack for one weapon only. This Feat
would stack with that. Limiting Cunning Attack to one weapon and using
IN instead of ST should also be clarified that it does not stack with
Weapon Finesse. Cunning Attack is then Weapon Finesse Feat using IN
instead DX. That is fine for a Feat.
> > A fighter has more incentive to dedicate
> > Intelligence as a non-dump stat, but the Feat is not attrctive to them
> > as to the previously mentioned.
>
> I think it's just as attractive to fighters as it is to rogues and
> wizards, and much more than to clerics.
>
>
Perhaps, but then that's more evidence against passing the "will
everyone take this test".
> --
> Jasin Zujovic
> jzujovic@inet.hr
Gerald Katz