I just played the demo at Best Buy the other day and all I can say is wow. Best Buy set up an Alienware rig and had speakers and everything and the game just blew me away. The graphics were OK but the gameplay was awesome, esp. the sniping part . The only thing that bothered me was the trees. They looked too 2D especially when you come up close. Overall its a great game even though it uses the Quake 3 engine.
It is nice, i got it 4 days ago. Unfortunately its really choppy at the moment but im sure that will be solved when i get my new mobo and GC next week. Ahh, the pleasures of AGP graphics What part did you play in demo, the beach landing is the best bit, sniping the nazis.
I played the part where you had to destory the mortar guns by the church. It's nice how the game allowed me to use the landscape to my advantage. Such as using ditches and sniping people from the windows. I'm going to buy it as soon as I finish my new system.
I started the game w a gf2 and finished w a gf4. Also, because I didn't save the game when fooling w my pc, I ended up starting the game over 3 times. Even so I still had fun and couldn't wait to get back to where I was. I just finished it yesterday and it was s little sad, because I wanted it to go on and on. I loaded Wolfenstein figured I try that game next. I had it for a while now, but haven't played it much, still on the first board. Same w Ghost Recon, I haven't got passed the big bridge up a head, and I got tired of moving my men around, especially when one decides to stay be hide or block me from getting out of a door.
I also started MOH using a GF2 GTS with a Pent 900. It was a bit choppy at default settings and 800 X 600. I then got a GF4 4200 which showed the dirx 8.1 features...very nice but it was still a bit choppy. Finally I upgraded to a Athlon 1800 and now its smooth at 1024 X 760 with all graphics options on.
It's a great game with a great story and the best graphics I have seen yet.
"Its a sweet game, the graphics are really really good for it using the Quake engine"
OMG!
I was thinking the exact same thing today!!!
I just hammered through MoH, and I couldn't figure out if it was the Unreal or Quake engine. I think the doorz were the only thing that made me guess the Quake engine; they are smeared a little. The barbed wire is a little smeared too, but not terribly. The branches and leaves look like Turok's foilage; width and length, no depth.
But it really is a good game. And with me wildly moving the mouse, and the recoil of the weapon and shudder of the enemy getting blasted, it looks *so* much like the movie.
Normally, I don't really care all that much for FPS, but MoH is truely awesome.
I like the stealth missions best; several of them are like Thief, 1942-style. Trade up a bow and arrow for a silent .22 anyday. That single shot pistol would, by the way, be a completely silent weapon as opposed to a hushed weapon. Gas powered semi-automatics just don't quite get 'hushed' enough to make the silent cut...
Playing on-line rox. If you download All Seeing Eye from www.udpsoft.com and play through that as oppose to Game Spy. Connect to the blueyonder servers e.t.c. They are the best and are fast. You'll never be off it when ya start playing on-line
YEEESSSSS, I just finished the game today. I loved Fort Schmerzen but the bit right at the end where you have to run out of the building was bloody hard. Oh well, i spose now ill have to try online multiplayer.
Soldier of Fortune 2 also uses the quake 3 engine, but it looks ALOT better than MOHAA (ive played, and own both). MOHAA's good, but i really prefere SoF2, especially online, its the best multiplayer ever, but SP is really awesome too, and if u got a nice comp, it will blow you away! (like the rain in the the first mission, and the character models too)
The first LAN party I went to was at a PETA convention. They booted me when I shot a crab in HL!
I was crammed up against the walls all the time. I'd be looking one direction, and using the backward/strafe buttons to keep me flat against the wall and moving slowing across it. Looking through the scope to see if I could see anyone, or with the bar/sig to drop anyone comming out the door or down the stairs.
I never got stuck. Even when I was jammed up against some rubble trying to shoot someone. But now, I only started playing it when like, the 9th patch had come out. I didn't even have the game until about the 6th or 7th was out.
I still find it happens with the latest patch. It is pretty subtle sometimes, but still annoying. I have played RTCW and it does not happen in it. I find that if you go around a corner, you have to step out further then you should.
-N-
<b><font color=blue>Paramedics - Does this mean there is always two of them ?</font color=blue></b>
all you guys are just finding out about this game now? what the hell have you been playing for the last 8 months? freakin CS? I bought this game the day it came out and GOD did it rock then, I'm glad to see it still does. and what other game has trees that move and obsvure vision like they should?
You are about to answer a thread that has been inactive for more than 6 months. If you still wish to proceed, please ensure that your posting is original and does not duplicate or overlap any prior responses to this thread.