Thanks again for the help halkebul.
I had a talk to my teacher about providing CPU's that are unlockable (he was happy I had given it the extra thought, and I was forgiven for providing the project late, so thanks for the help). He does like the idea as it gives him considerably better testing options. When I asked him if I should also consider the P4, he stressed that I should probably cover all my bases. I'm considering adding another pc optimised around the P4 for testing purposes.
I should probably explain a bit more regarding what the project is all about. So I can explain my motives a little better. I'll give you the outline.
The teacher that issued the assignment designed a game a few years ago (the game ended up being sold as a psychological tester for a major airline company). I think he was trying to give us something fun to do, so we'd get a little more motivated to learn. Anyway, Les has given us a scenario where all the old games team have got back together to make another game. We have to provide all the equipment to make this possible just like if it was a real business proposal.
There are only five members of the team; - a background artist, a character artist, a soundman, a C++ expert and an AI specialist. The first three members of the team all need state-of-the-art equipment, the last two need pc's that will most likely be purchased at Christmas (so the game can be optimised for the most common computer(s) when it’s released). We initiated the project with an E-mail and were given basic guidelines as to what the team needs but basically it’s up to us to use our best judgement.
What I was considering, was adding an extra pc specifically for the teams testing purposes, and supplying them with some of the most common components - like extra motherboards and chipsets, different ram, hard drives from maxtor and seagate and extra sound cards like the SB live etc. If necessary, I could probably add some of the different P4's CPU's as well so I can cover all the different performance areas and even the different heat and performance issues of different cores. What do you think? Am I going a bit overboard? Money is not really an issue provided I can justify.
Going to another part of the project, I was wondering if you had any thoughts on using Dual Intel P4 Xeon 2.2 GHz CPU's for a high end graphics station. They'll be coupled with the best high end wild cat card from 3Dlabs, (which costs over $3000 US.
I'd go over a few more of the details for the gamer’s project but I'm not really sure if it'd be appropriate in a CPU forum.
I've had an after thought. I re-read your last post, when I came to the part about the different sizes of cache with different processers it got me thinking about how this will effect performance. I remember a discussion in class about how the different sizes of processor level one cache need to be considered in the programming of a game and how the programmers had to consider this . Do you think I should include a Duron and a Celeron processor for testing as well? as these are pretty common, and provide a better idea as to how the game will perform with different sizes of processor cache.