Tom's Hardware > Forum > Games General > Games General Discussions > [kjd-imc] Expanding Focus and Specialization Feats

[kjd-imc] Expanding Focus and Specialization Feats

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Hi All,

Many feats have a basic form, and improved form, and a greater form. I
notice that the Weapon Focus tree does not. Nor, obviously, do the
Armor Focus and Spell Focus feat trees I modeled on it.

Looking at these trees, they all fit a pattern:

Focus -> Specialization -> Greater Specialization
\> Greater Focus /

At 1st, 4th, 8th, and 12th levels. Sort of; I'm ignoring class and BAB
prereqs here to keep things simple.


I am considering renaming 'Greater Focus/Specialization' with 'Improved
Focus/Specialization', then adding 'Greater Focus/Specialization' at a
higher level. This would give:

Focus
+ Specialization -> Imp. Specialization -> Greater Specialization
+ Imp. Focus / /
+ Greater Focus /


They otherwise continue the same patterns:

1 Focus (+1 to attack)
4 Specialization (+2 to damage)
8 Imp. Focus (+2 to attack)
12 Imp. Spec. (+4 to damage)
16 Greater Focus (+3 to attack)
20 Greater Spec. (+6 to damage)

(or +1 caster level/+2 save DC, etc.)

+3 to hit and +6 to damage is fairly powerful, especially at a probably
crit-happy time of life. He's spent over half his fighter feats on
this, he *should* get some good effect out of it. He still has five
fighter feats to work with -- he could have Whirlwind Attack, TWF, or
Power Attack maxed out as well (and if he uses his general feats here
too, possible more than one of these). He's not *entirely* a one-trick
pony... but he's not forced to diversify as early because of the sheer
lack of high-level feats, either.


Thoughts, questions, comments?


Keith
--
Keith Davies "Trying to sway him from his current kook-
keith.davies@kjdavies.org rant with facts is like trying to create
keith.davies@gmail.com a vacuum in a room by pushing the air
http://www.kjdavies.org/ out with your hands." -- Matt Frisch

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