G
Guest
Guest
I have a home built computer with the following hardware:
ASUS A7V266 with VIA chipset and Athlon XP 1500+
installed 2 sticks of 256 each PC2100 DDR RAM on slots 1 and 2
PNY Verto GeForce 4 Ti 4200 64mb on AGP (IRQ 11)
Soundblaster Live Value on PCI slot 1 (IRQ 5, shared with USB universal host controller)
Ethernet Card on PCI slot 4
Two WD 40GB 7200RPM drives on IDE channel 1, ATA-100 enabled
One generic 52X CDRom on IDE channel 2
I have the latest VIA 4 in 1 drivers, newest BIOS, DirectX 9, newest NVidia drivers (91.04), newest SBLive drivers.
OS is Windows XP Home
My problem started after what seems an automatic windows update but I don't think thats the problem. No hardware or software was installed shortly prior to this problem first occuring. When I try to run any Direct3D game the video locks up however the computer continues to run. One frame may take up to a minute to redraw and during the hiatus I can't task manager out or alt-tab out. Music will play as if nothing happened. I removed and uninstalled all my peripherals and tried swapping around my RAM and that did nothing. I deleted the DirectX key in the registry and re-installed it and that did nothing. I have recently been troubleshooting in DXDIAG.EXE. The DirectX 7 test is fine, but I get the problem on the DirectX8 and 9 tests. OpenGL (ala Quake 3) works perfectly fine. I called microsoft today and was on the phone with them for 2 hours and they gave up on it. Anybody have any ideas at all as to what I can do? After hanging up with Microsoft I plugged in my old Geforce 2 MX 400 and everything worked fine, but I don't want to downgrade my video, I spent hard-earned cash on the Geforce 4 and by golly I want to use it. I have had the card since the same week they were released and had no problems until early last week (this would be the beginning of the third week I've had this problem). Any help would be appreciated.
Russ
PS- I also downsized my aperture to 32MB and disabled fast writes and switched to 1X AGP and that did nothing.
ASUS A7V266 with VIA chipset and Athlon XP 1500+
installed 2 sticks of 256 each PC2100 DDR RAM on slots 1 and 2
PNY Verto GeForce 4 Ti 4200 64mb on AGP (IRQ 11)
Soundblaster Live Value on PCI slot 1 (IRQ 5, shared with USB universal host controller)
Ethernet Card on PCI slot 4
Two WD 40GB 7200RPM drives on IDE channel 1, ATA-100 enabled
One generic 52X CDRom on IDE channel 2
I have the latest VIA 4 in 1 drivers, newest BIOS, DirectX 9, newest NVidia drivers (91.04), newest SBLive drivers.
OS is Windows XP Home
My problem started after what seems an automatic windows update but I don't think thats the problem. No hardware or software was installed shortly prior to this problem first occuring. When I try to run any Direct3D game the video locks up however the computer continues to run. One frame may take up to a minute to redraw and during the hiatus I can't task manager out or alt-tab out. Music will play as if nothing happened. I removed and uninstalled all my peripherals and tried swapping around my RAM and that did nothing. I deleted the DirectX key in the registry and re-installed it and that did nothing. I have recently been troubleshooting in DXDIAG.EXE. The DirectX 7 test is fine, but I get the problem on the DirectX8 and 9 tests. OpenGL (ala Quake 3) works perfectly fine. I called microsoft today and was on the phone with them for 2 hours and they gave up on it. Anybody have any ideas at all as to what I can do? After hanging up with Microsoft I plugged in my old Geforce 2 MX 400 and everything worked fine, but I don't want to downgrade my video, I spent hard-earned cash on the Geforce 4 and by golly I want to use it. I have had the card since the same week they were released and had no problems until early last week (this would be the beginning of the third week I've had this problem). Any help would be appreciated.
Russ
PS- I also downsized my aperture to 32MB and disabled fast writes and switched to 1X AGP and that did nothing.