Archived from groups: rec.games.frp.dnd (
More info?)
Justisaur <justisaur@gmail.com> wrote:
>
> Keith Davies wrote:
>>
>> I'm still up for it, though. I'm in the midst of designing a website to
>> make it easy, as a matter of fact.
>
> Sounds cool. Got your email on it. It's nice to have *some* rules.
>
> Wiki seems a little too loose for me (although the looseness fits with
> the wild wild usenet). I *want* to fix the NPCs but don't have any
> idea if I'm just f'ing up somone's vision or actually fixing things.
That's why I set it up as described in the email. A reviewer *can't*
change the character because he doesn't know enough about it. He's
checking only for mechanical correctness. If he has any questions, send
it back and ask.
I use the term 'Wiki' here, but it's not really *right* since I think
arbitrary users would not be able to edit each others submissions.
> I haven't found one standard NPC (I.E. standard array, standard NPC
> Gear) so far (I did find the half-green dragon rust monster rather
> entertaining though). I suppose I could just barge in and 'fix' all
> the NPCs. It'd be nice if the people there would put some blurb
> explaining why they did something a particular way if it's
> non-standard, I could live with that at least.
I've been thinking about it, and I think it might not be too hard to
differentiate between different 'games', sets of rules. For instance,
we might branch into d20 Modern (and variants) as well as just D&D.
Hell, I described this to a friend online and she started drooling over
the idea of GURPS... and I see no reason why we *couldn't* do GURPS too.
> I suppose I could try contacting them as well, but that seems a lot of
> work.
It would be if you have to track them all down. What I'm envisioning
should go a long way toward making that easier.
Keith
--
Keith Davies "Trying to sway him from his current kook-
keith.davies@kjdavies.org rant with facts is like trying to create
keith.davies@gmail.com a vacuum in a room by pushing the air
http://www.kjdavies.org/ out with your hands." -- Matt Frisch