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Archived from groups: rec.games.frp.dnd (More info?)
Does it seem absurd to anyone else here that a while delivering a melee
touch attack a wizard should have his roll adjusted by his Str modifier
(quite likely a penalty), rather than, say, his Dex? Consider a wizard
with Str 8 and Dex 14.
Applying the Str mod for an attack (with a weapon) in hopes of slicing
through armour makes perfect sense, but to merely touch someone (who's
presumably flinching away from my character's ensorcelled finger --
hence not provoking an AoO) would seem to be more of an agility-based
action than a brute-force one.
I might make the same argument for attempting to trip (where,
interestingly enough, the defender gets the better of his Str or Dex
mods on the opposed roll of the ensuing Strength check).
I was hoping to find some hint or suggestion about this in the RAW, but
came up empty.
--
Argentium Helm
Does it seem absurd to anyone else here that a while delivering a melee
touch attack a wizard should have his roll adjusted by his Str modifier
(quite likely a penalty), rather than, say, his Dex? Consider a wizard
with Str 8 and Dex 14.
Applying the Str mod for an attack (with a weapon) in hopes of slicing
through armour makes perfect sense, but to merely touch someone (who's
presumably flinching away from my character's ensorcelled finger --
hence not provoking an AoO) would seem to be more of an agility-based
action than a brute-force one.
I might make the same argument for attempting to trip (where,
interestingly enough, the defender gets the better of his Str or Dex
mods on the opposed roll of the ensuing Strength check).
I was hoping to find some hint or suggestion about this in the RAW, but
came up empty.
--
Argentium Helm