Archived from groups: rec.games.frp.dnd (
More info?)
Jeff Goslin wrote:
> "Michael Scott Brown" <mistermichael@earthlink.net> wrote in message
> news:CbnNe.8450$WD.5803@newsread1.news.pas.earthlink.net...
> > It's worth reminding the world that Cope is a moron. "Slightly"
> reduced
> > rate of fire isn't possible in the resolution D&D uses.
>
> Err... why isn't it possible?
> DM: "Since you're drawing from an awkward quiver, your ROF is 2/1 instead
> of 3/1."
> Seems pretty easy to accomplish to me...
Goslin, some thing will always be enduring truths of R.G.F.D, and
one of them is that posts from Jeff Goslin and Brandon Cope will
display a quotient of idiocy far exceeding the weekly allotment. Did
you, perhaps, notice that changing from three iterative attacks to two
is a THIRTY THREE PERCENT reduction in attack rate? How about going
from two to one? FIFTY PERCENT.
This is not, by any sensible definition of the term, "slight".
You can only manage "slight" reductions in attack rate by stripping
attacks from characters who have enormous attack rates already, at
which point one has to ask the question - what the hell kind of
"limitation" is that? It *isn't* one for most heroes.
If one truly believes that a hero is fighting in an awkward fashion,
there is a mechanism for handling that - CIRCUMSTANCE PENALTIES. A
stock -2 to full-attacks made with a dorky quiver does all the work
required. Of course, since Cope and Goslin don't know anything about
D&D anymore (being editional dinosaurs), they couldn't have come up
with that solution.
As a hero with big ammunition loads would presumably cycle his
quivers to more appropriate places as the convenient ones are depleted
in order to avoid such difficulties, they would only be pulling their
FORTY FIRST arrow from a "dumb" quiver in the most absurd
circumstances. A low level archer with rapid shot would have to full
attack continuously for 20 rounds. A high level archer with haste &
rapid shot could deplete two quivers in 7 rounds of full attacks ...
but it's a funny campaign indeed that hasn't led to such a hero getting
a magical quiver for himself.
This means that for all practical purposes, thinking about this one
moment more is a complete waste of time. There is no "game balance"
concern here if we just ignore the matter completely, given that
magical quivers are available dirt cheap and haven't broken the game
yet.
Encumbrance handles ammunition loading just fine. So carry a box of
arrows in a pack (or on a mule), and reload a pair of quivers between
battles, until you get a quiver of elhonna.
It's just that easy.
End of discussion.
-Michael