Archived from groups: rec.games.trading-cards.jyhad (
More info?)
"Gregory Stuart Pettigrew" <etherial@sidehack.sat.gweep.net> wrote in message news:20050210085354.V51060@sidehack.sat.gweep.net...
> > Why not "duh, I should've read it" (or, if "why?" is appropriate,
> > why not "uh, why?" to the Freak Drive after block non-allowance)?
> >
>
> I think you're missing the point. The question is "Why was the rule
> designed this way?" not "Why do I have to follow the text?"
No, I'm not.
The parallel between Freak Drive and the Trophy Rule with
regards to diablerie incorporates design. Perhaps someone
is missing that part of the parallel, though.
> How was block&diablerize determined to be sufficiently different from
> block&combat&diablerize and (D)iablerize? They all involve Diablerie, they
> all follow the exact same steps for Diablerie EXCEPT one was singled out
> to not invoke the Trophy Rule. Why was that Diablerie Singled Out?
Combat&Diablerize is handled via the combat part, without regard
to the action, so hinging "block&" on that aspect is disingenuous.
Rush&combat&diablerize, Act&getblocked&combat&diablerize,
rush&combat&psyche!&combat&diablerize,
act&getblocked&combat&hiddenlurker&combat&diablerize, etc. are all
just different ways of saying "Amaranth is one of the ways to burn
a vampire in combat; burning a Red List vampire in combat yields
a Trophy opportunity."
Parallel:
How was block&diablerize determined to be sufficiently different
from (D)iablerize for Freak Drive? (Reducing the concept of "act"
to just the special case of diablerie, similar (parallel) to above).
That is, what is the backstory justification for allowing Freak
after an action but not after a block?
> The steps for Diablerie are basically as follows:
>
> *Gain Blood & Equipment
> *Gain Capacity (where apropriate1)
> *Gain Trophies (where apropriate2)
> *Blood Hunt
>
> Why does "where apropriate2" read "if a Red List Minion was dialberized
> via Combat or (D) action" and not "if a Red List Minion was diablerized."
>
> What makes block&diablerize so different?
It isn't burning the RL as a (D) action or in combat.
See also "What make block&diablerize so different from (D)iablerize
where Freak Drive is concerned?"
--
LSJ (vtesrep@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
V:TES homepage: http://www.white-wolf.com/vtes/
Though effective, appear to be ineffective -- Sun Tzu