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Archived from groups: rec.games.frp.dnd (More info?)
A friend of mine is troubled because his cohort died and lost a level.
Apparently, the rules for cohorts gaining XP state that when the PC
gains XP, the cohort gains some "magical bonus" XP that pops out of the
ether and isn't drawn from the pool of XP that the PCs earned.
The amount of XP the cohort gains is apparently equal to the amount of
XP the cohort's PC gained, multiplied by a fraction. The fraction is
equal to X/Y, where X equals the level of the cohort and Y equals the
level of the PC.
Good so far? I hope so, because this is what we've been doing.
The problem that the player has is that his cohort died, was raised, and
lost a level in the process. His PC is 10th level, and his cohort was
8th level. Now his cohort is down to 7th level.
Previously, if he earned 1000 XP, his cohort would earn 1000 XP times
8/10, or 800 XP. Now, if he earns 1000 XP, his cohort will only earn
1000 XP times 7/10, or 700 XP.
He claims that his cohort will never catch up in level, and since he is
entitled to having a cohort 2 levels below the level of his PC, he might
as well ditch his old cohort and take on a new one, who will be 8th level.
I'm no math whiz, but it seemed to me that people were talking earlier
about how the new cohort XP system was good because it DID enable
cohorts to "catch up" when they lost levels. Is this not true? It
seems to me that the fact that they need less XP to gain back the lost
level might factor into this.
Any comments?
- Ron ^*^
A friend of mine is troubled because his cohort died and lost a level.
Apparently, the rules for cohorts gaining XP state that when the PC
gains XP, the cohort gains some "magical bonus" XP that pops out of the
ether and isn't drawn from the pool of XP that the PCs earned.
The amount of XP the cohort gains is apparently equal to the amount of
XP the cohort's PC gained, multiplied by a fraction. The fraction is
equal to X/Y, where X equals the level of the cohort and Y equals the
level of the PC.
Good so far? I hope so, because this is what we've been doing.
The problem that the player has is that his cohort died, was raised, and
lost a level in the process. His PC is 10th level, and his cohort was
8th level. Now his cohort is down to 7th level.
Previously, if he earned 1000 XP, his cohort would earn 1000 XP times
8/10, or 800 XP. Now, if he earns 1000 XP, his cohort will only earn
1000 XP times 7/10, or 700 XP.
He claims that his cohort will never catch up in level, and since he is
entitled to having a cohort 2 levels below the level of his PC, he might
as well ditch his old cohort and take on a new one, who will be 8th level.
I'm no math whiz, but it seemed to me that people were talking earlier
about how the new cohort XP system was good because it DID enable
cohorts to "catch up" when they lost levels. Is this not true? It
seems to me that the fact that they need less XP to gain back the lost
level might factor into this.
Any comments?
- Ron ^*^