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Archived from groups: rec.games.frp.dnd (More info?)
Do you sometimes or often give bonus feats at the end of quests? You
know, 'the favour of the gods' or whatever? Letting a player choose
from a restricted set of feats (e.g. the Exalted feats) seems to me
to be a good reward, perhaps more memorable than +1 to a stat. Or, if
they're all approaching a feat-granting level, simply the option to
choose such a feat? Another example: perhaps the quest is to rescue
an eminent warrior - characters get to choose a fighter feat even if
they're not a fighter. A minimum break of 3 levels seems about right.
What do you think?
Do you sometimes or often give bonus feats at the end of quests? You
know, 'the favour of the gods' or whatever? Letting a player choose
from a restricted set of feats (e.g. the Exalted feats) seems to me
to be a good reward, perhaps more memorable than +1 to a stat. Or, if
they're all approaching a feat-granting level, simply the option to
choose such a feat? Another example: perhaps the quest is to rescue
an eminent warrior - characters get to choose a fighter feat even if
they're not a fighter. A minimum break of 3 levels seems about right.
What do you think?