Lorrie Dunsirn (grupo 4)
Abomination (Uncommon)
Capacity: 4
[POT] [for] [nec]
Independent: Lorrie cannot play reaction cards, have equipment or retainers, maneuver to long, or press to end. She gets an additional strike each round and a press each combat. Non-hunt actions cost her an additional pool. +1 strength. Scarce. Sterile.
Pariah (grupo 2)
Abomination (Uncommon)
Capacity: 6
[OBF] [PRO] [pot] [pre]
Independent: During your master phase, discard a master card or tap Pariah. Pariah cannot take undirected actions other than hunting. He can enter combat with any minion as a (D) action. +1 strength. Scarce. Sterile.
Assamitas
Amaravati (grupo 4)
Assamite (Uncommon)
Capacity: 8
[DOM] [OBF] [QUI] [ani] [chi]
Independent: During a political action, Amaravati may burn 2 blood to give each ready Assamite you control an additional vote. Blood Cursed.
Basir (grupo 4)
Assamite (Uncommon)
Capacity: 1
[qui]
Independent: Each time you use a master phase action to place a master: Discipline card on Basir, he gains 1 blood from the blood bank. Basir cannot block or play reaction cards. Blood Cursed.
Janni (grupo 4)
Assamite (Uncommon)
Capacity: 5
[cel] [for] [obf] [qui]
Independent: Janni inflicts an additional damage when striking with a weapon. She may enter combat with a ready Follower of Set controlled by another Methuselah as a (D) action. Blood Cursed.
Joe "Boot" Hill (grupo 4)
Assamite (Uncommon)
Capacity: 7
[CEL] [QUI] [for] [obf]
Sabbat. Black Hand: Joe can enter combat with a werewolf ally controlled by another Methuselah as a +1 stealth (D) action. Joe gets an optional maneuver in that combat. +1 strength. (The Blood Curse does not affect Joe.).
Michael di Carlo (grupo 4)
Assamite (Uncommon)
Capacity: 5
[CEL] [qui] [obf]
Sabbat: If Michael successfully performs an action to enter combat, he may set range in the first round of that combat to long. (The Blood Curse does not affect Michael.)
Tariq the Silent, ADV (grupo 2)
Assamite (Uncommon)
Capacity: 7
[AUS] [FOR] [OBF] [QUI] [cel]
Sabbat. Black Hand, Red List: Tariq's capacity is reduced by 4 while he is controlled. He may steal 1 blood as a ranged strike. (The Blood Curse does not affect Tariq.)
[Merge] Independent: Tariq's capacity is not reduced by his card text.
Vardar Vardarian (grupo 4)
Assamite (Uncommon)
Capacity: 6
[OBF] [QUI] [cel] [pre]
Independent: Followers of Set get -1 strength in combat with Vardar. Blood Cursed.
Baali
Azaneal (grupo 4)
Baali (Uncommon)
Capacity: 7
[DAI] [OBF] [OBT] [pre] [tha]
Independent: Actions to put vampires in play cost Azaneal 1 less blood or pool. Infernal.
Cybele (grupo 4)
Baali (Uncommon)
Capacity: 10
[ANI] [DAI] [OBF] [PRE] [SER] [THA]
Independent: If Cybele is untapped during your master phase, you get an additional master phase action. Cybele may bleed at +2 bleed as a (D) action that costs 1 blood. Infernal.
Elihu (grupo 4)
Baali (Uncommon)
Capacity: 6
[POT] [PRE] [dai] [for]
Independent: Elihu inflicts +2 damage with melee weapons. His strikes with melee weapons cannot be dodged. Infernal.
Maureen, Dark Priestess (grupo 4)
Baali (Uncommon)
Capacity: 6
[DAI] [PRE] [dom] [obf]
Independent: Maureen has 1 vote (titled). Once each turn, when Maureen successfully performs an action requiring Baali or Daimoinon, you gain 1 pool. Infernal.
Petaniqua ADV (grupo 4)
Baali (Uncommon)
Capacity: 9
[AUS] [DAI] [DEM] [OBF] [THA] [chi]
Independent, Red List: Once each combat, Petaniqua may burn a blood to gain a press. Petaniqua may recruit a werewolf ally as if she meets the requirements of playing that card. +1 strength. Infernal.
Brujah
Count Germaine ADV (grupo 4)
Brujah (Uncommon)
Capacity: 8
[CEL] [FOR] [POT] [PRE] [obf]
Independent, Red List: Germaine gets +2 bleed when bleeding a Methuselah who controls a titled non-Independent vampire.
[Merge] Anarch: Germaine gets an optional press each combat.
Brujah antitribu
Jayne Jonestown (grupo 4)
Brujah Antitribu (Uncommon)
Capacity: 2
[PRE]
Sabbat, Red List: Jayne gets an additional +1 stealth when hunting, but -1 stealth on any other actions. If Jayne is ready during your untap phase and the Society of Leopold is in play, you may move the Society to any ready vampire.
Followers of Set
Ankh-sen-Sutekh (grupo 4)
Followers of Set (Uncommon)
Capacity: 6
[PRE] [SER] [obf]
Independent. +1 Bleed.
Black Lotus (grupo 4)
Followers of Set (Uncommon)
Capacity: 5
[DOM] [aus] [obf] [ser]
Sabbat.
Cagliostro, the Great Copht (grupo 4)
Followers of Set (Uncommon)
Capacity: 8
[OBF] [PRE] [SER] [nec] [pot]
Independent: If Cagliostro is ready during your discard phase, you get an additional discard phase action. If Cagliostro is blocked and combat occurs, he may place a corruption counter on the blocking minion when that combat ends.
Kemintiri ADV (grupo 2)
Followers of Set (Uncommon)
Capacity: 10
[OBF] [PRE] [SER] [THA] [aus] [dom]
Independent, Red List: +1 stealth.
[Merge] Kemintiri has 3 votes (titled). She can play cards that require Camarilla, Ventrue and/or a justicar title.
Neferu (grupo 4)
Followers of Set (Uncommon)
Capacity: 9
[OBF] [PRE] [SER] [THA] [dom] [nec]
Independent: Neferu has 2 votes (titled). Once each referendum, she may burn a blood to change the votes of a vampire with any of your corruption counters to votes of your choice.
Reverend Djoser Jones (grupo 4)
Follower of Set (Uncommon)
Capacity: 3
[pre] [ser]
Independent.
Sahira Siraj (grupo 4)
Follower of Set (Uncommon)
Capacity: 4
[obf] [ser] [tha]
Independent.
Doyle Fincher (grupo 4)
Gangrel Antitribu (Uncommon)
Capacity: 7
[ANI] [PRO] [aus] [for] [obf]
Sabbat: During your discard phase, if any of your prey's ready vampires are not at full capacity, move 1 blood from the blood bank to one of those vampires and 1 blood from the blood bank to Doyle. +1 bleed.
Enkidu, the Noah (grupo 4)
Gangrel antitribu (Uncommon)
Capacity: 11
[ANI] [CEL] [OBF] [POT] [PRO] [for]
Sabbat, Red List: Enkidu can enter combat with any minion as a (D) action. If Enkidu successfully performs an action to employ a retainer, he untaps at the end of the turn. He cannot have or use equipment. +2 strength.
Janey Pickman (grupo 4)
Gangrel Antitribu (Uncommon)
Capacity: 6
[ANI] [PRO] [for]
Sabbat: Once each round, Janey can burn 1 blood to make the damage from her hand strikes aggravated for the current round.
Mitru the Hunter (grupo 4)
Gangrel Antitribu (Uncommon)
Capacity: 8
[CEL] [OBF] [PRO] [ani] [for]
Sabbat: Cards that require Celerity cost Mitru 1 less blood to play.
Phillipe Rigaud (grupo 4)
Gangrel Antitribu (Uncommon)
Capacity: 7
[DOM] [OBF] [PRO] [ani] [aus] [obt]
Sabbat, Black Hand: Phillipe cannot block undirected actions. When any older vampires are in torpor that Phillipe may diablerize, he must attempt a diablerie action (unless he must hunt).
Giovanni
Almodo Giovanni (grupo 4)
Giovanni (Uncommon)
Capacity: 3
[dom] [pot]
Independent.
Ambrogino Giovanni ADV (grupo 2)
Giovanni (Uncommon)
Capacity: 9
DOM NEC POT THA aus
Independent, Red List: During your untap phase, Ambrogino may remove 7 cards in your ash heap from the game to gain 2 blood. +1 bleed.
[Merge] +1 stealth.
Benedict Giovanni, Agent (grupo 4)
Giovanni (Uncommon)
Capacity: 6
[FOR] [POT] [cel] [dom] [nec]
Independent: During your untap phase, any Giovanni older than the oldest ready Giovanni you control can burn 1 blood to take control of Benedict. Benedict cannot block undirected actions.
Carmine Giovanni (grupo 4)
Giovanni (Uncommon)
Capacity: 10
[DOM] [NEC] [POT] [PRO] [ani] [pre]
Independent: Carmine has 2 votes (titled). Whenever a wraith enters play, that wraith gains 1 additional life from the blood bank. Carmine may tap to give an acting ally +1 stealth.
Cristobal Ghiberti (grupo 4)
Giovanni (Uncommon)
Capacity: 2
[nec]
Independent.
Don Michael Antonio Giovanni (grupo 4)
Giovanni (Uncommon)
Capacity: 7
[DOM] [NEC] [POT]
Independent: Michael has 2 votes (titled). He cannot strike to end combat and cannot use presses to end combat. He gets +1 strength on any combat round after the first.
Raphaela Giovanni (grupo 4)
Giovanni (Uncommon)
Capacity: 6
[DOM] [NEC] [pot] [pre]
Independent.
Petaniqua (grupo 4)
Malkavian (Uncommon)
Capacity: 9
[AUS] [DAI] [DEM] [OBF] [THA] [chi]
Camarilla, Red List: During any round of combat after the first, a minion opposing Petaniqua takes 2 points of damage before range is determined. Recruiting allies and employing retainers costs Petaniqua 1 less blood or pool. +1 bleed. Infernal.
Malkavian antitribu
Louhi (grupo 4)
Malkavian antitribu (Uncommon)
Capacity: 10
[ANI] [AUS] [DEM] [OBF] [THA] [pro]
Sabbat cardinal: Once each turn, if Louhi is ready, she may burn 1 blood to cancel an action card played by a vampire controlled by your predator as it is played (the acting minion doesn't tap).
Nosferatu
Echo (grupo 4)
Nosferatu (Uncommon)
Capacity: 7
[CEL] [OBF] [POT] [aus] [dom]
Camarilla: Echo gets +1 strength in combat with a Red List minion.
Rabbat, The Sewer Goddess (grupo 4)
Nosferatu (Uncommon)
Capacity: 7
[ANI] [FOR] [OBF] [pot]
Independent, Red List: Rabbat may send a vampire to torpor or burn an ally as a strike. If she hunts, you may move 1 of the blood she gains to your pool. She cannot take (D) actions or block actions that are not directed at her or at a card on her.
Nosferatu antitribu
Black Annis (grupo 4)
Nosferatu antitribu (Uncommon)
Capacity: 9
[POT] [OBF] [ani] [pro]
Sabbat: Black Annis can enter combat with any minion controlled by your predator or prey as a (D) action. Other non-hunt actions cost her an additional blood. +1 strength. +1 stealth.
Ravnos
Alexis Sorokin (grupo 4)
Ravnos (Uncommon)
Capacity: 8
[CEL] [CHI] [OBF] [PRO] [for]
Independent, Red List: Once each combat, Alexis may dodge as a strike. She may steal an equipment card as a (D) action. She gets +1 bleed when bleeding a Methuselah who controls a ready Toreador.
Callirus (grupo 4)
Ravnos (Uncommon)
Capacity: 5
[CHI] [FOR] [ani]
Independent: During your untap phase, Callirus can burn 1 blood to burn one card on him.
Mata Hari (grupo 4)
Ravnos (Uncommon)
Capacity: 7
[CHI] [OBF] [aus] [for] [qui]
Independent, Red List: Mata Hari has 2 votes (titled). You and she may play cards that require a sect and/or clan as if she were of that required sect or clan.
Paul Forrest, False Prophet (grupo 4)
Ravnos (Uncommon)
Capacity: 5
[chi] [for] [pre]
Independent: Once each action, Paul can burn a blood to give an acting Ravnos you control +1 bleed.
Tatiana Stepanova, Alastor (grupo 4)
Ravnos (Uncommon)
Capacity: 7
[CHI] [PRE] [ani] [for] [obf]
Camarilla: You and Tatiana may play cards that require Brujah or Gangrel as if Tatiana were a member of the required clan.
Toreador
Ransam, the Old Man (grupo 4)
Toreador (Uncommon)
Capacity: 6
[CEL] [PRE] [aus] [dom]
Camarilla. Ramsam gets +1 strenght in combat with a Tremere.
Toreador antitribu
L'Epuisette (grupo 4)
Toreador antitribu (Uncommon)
Capacity: 4
[aus] [cel] [pro]
Sabbat: L'Epuisette gets +1 bleed when bleeding a Methuselah who controls a ready Toreador.
Tremere
Valerius Maior, Hell's Foll (grupo 4)
Tremere (Uncommon)
Capacity: 7
[AUS] [DAI] [DOM] [THA] [nec] [pre]
Camarilla, Red List: If Valerius srikes with a strike that requires Thaumaturgy, he gains an optional additional strike, only usable to strike with a strike that requires Thaumaturgy. Infernal.
Tremere antitribu
Valerius Maior, Hell's Foll ADV (grupo 4)
Tremere antitribu (Uncommon)
Capacity: 7
[AUS] [DAI] [DOM] [THA] [nec] [pre]
Sabbat, Red List: If Valerius attempts to block, the acting minion cannot play action modifier or combat cards that require Chimerstry or Obfuscate. Infernal.
[Merge] Independent. Valerius becomes non-Infernal and non-Red List as he merges. While merged, his capacity is reduced by 2.
Tzimisce
Jane Sims (grupo 4)
Tzimisce (Uncommon)
Capacity: 6
[VIC] [ani] [aus] [pro]
Sabbat: Non-combat cards cost Jane an additional blood to play.
Ventrue
Sonja Blue (grupo 4)
Ventrue (Uncommon)
Capacity: 5
[CEL] [FOR] [PRE] [dom] [pot]
Independent: Gain 4 pool when Sonja is moved to the ready region in your influence phase. Sonja may remove a vampire's title as a (D) action. She may block as an ally (but remains a vampire in combat). During your prey's discard phase, your predator may burn 1 pool to move Sonja to his or her ready region. If Sonja leaves play, remove her from the game.
Computer games don't affect kids; I mean if Pac Man affected us as kids,
we would all be running around in darkened rooms, munching magic pills
and listening to repetitive electronic music.
You are about to answer a thread that has been inactive for more than 6 months. If you still wish to proceed, please ensure that your posting is original and does not duplicate or overlap any prior responses to this thread.