G
Guest
Guest
Archived from groups: rec.games.frp.dnd (More info?)
Has anyone noticed just how good Scourge of the Seas from Stormwrack is?
It lets you make an intimidate check against a captain of a ship that
can see you or your colors. If you succeed, they're frightened for 1d6 x
10 minutes. If cornered, they don't fight, but surrender instead.
This seems a bit too good. Since the captain is in command of a ship,
frightening the captain effectively "frightens" the ship; the whole ship
runs away from you. That alone is as good as victory unless you're out
for loot. Admittedly, most pirates and PC will be, but still, all you
need to do is to slow down the enemy (through damage or magic or
whatever) so that it cannot run away and they surrender.
Auto-victory against every vessel slower than your own for the cost of
one feat (that can be taken as soon as 2nd level)...?
--
Jasin Zujovic
jzujovic@inet.hr
Has anyone noticed just how good Scourge of the Seas from Stormwrack is?
It lets you make an intimidate check against a captain of a ship that
can see you or your colors. If you succeed, they're frightened for 1d6 x
10 minutes. If cornered, they don't fight, but surrender instead.
This seems a bit too good. Since the captain is in command of a ship,
frightening the captain effectively "frightens" the ship; the whole ship
runs away from you. That alone is as good as victory unless you're out
for loot. Admittedly, most pirates and PC will be, but still, all you
need to do is to slow down the enemy (through damage or magic or
whatever) so that it cannot run away and they surrender.
Auto-victory against every vessel slower than your own for the cost of
one feat (that can be taken as soon as 2nd level)...?
--
Jasin Zujovic
jzujovic@inet.hr