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Archived from groups: rec.games.trading-cards.jyhad (More info?)
[Not necessarily LSJ but anyone who wants to take a stab
at helping me, here.]
Certain combat cards create effects that are resolved after
combat: Catatonic Fear's point of damage, Majesty's untap,
Psyche!'s restarted combat, Illusion of the Kindred's and
Blissful Agony's new combat, etc. I recall that if there's
more than one of these, at times (at all times?), only one
takes effect and the others are canceled out.
I can never remember how this works, exactly. I would be
grateful is someone could explain this to me in as
succinct and simple (but complete) a way as possible so
I can have a chance of getting it into my head for good.
(And explaining it to less-connected players so they
get it right, too.)
There's also the issue of "after the action resolves"
effects for actions (e.g. Force of Will's aggravated
damage), action modifiers (Hidden Lurker), and reactions
(Fast Reaction) as well. I believe these aren't affected
adversely by combat cards which cause extra-combat effects
but if they are, please explain how that works, too.
Thanks,
Fred
[Not necessarily LSJ but anyone who wants to take a stab
at helping me, here.]
Certain combat cards create effects that are resolved after
combat: Catatonic Fear's point of damage, Majesty's untap,
Psyche!'s restarted combat, Illusion of the Kindred's and
Blissful Agony's new combat, etc. I recall that if there's
more than one of these, at times (at all times?), only one
takes effect and the others are canceled out.
I can never remember how this works, exactly. I would be
grateful is someone could explain this to me in as
succinct and simple (but complete) a way as possible so
I can have a chance of getting it into my head for good.
(And explaining it to less-connected players so they
get it right, too.)
There's also the issue of "after the action resolves"
effects for actions (e.g. Force of Will's aggravated
damage), action modifiers (Hidden Lurker), and reactions
(Fast Reaction) as well. I believe these aren't affected
adversely by combat cards which cause extra-combat effects
but if they are, please explain how that works, too.
Thanks,
Fred