Archived from groups: rec.games.trading-cards.jyhad (
More info?)
On 6 May 2005 13:35:20 -0700, "Screaming Vermillian"
<vermillian69@yahoo.com> wrote:
>
>x5m...@gmx.de wrote:
>> Robert Goudie wrote:
>> > If anything, I know a bunch of V:TES players who've come to learn
>> about
>> > VtM based on their desire to learn more about the V:TES background.
>>
>> And thats the point. VTES and V:tM (and the Vampire computer game,
>the
>> old books and Vampire:LARP) share the same background: the oWoD. An
>> interest in one of those games makes you interested in another of
>those
>> games. There will come a time, when there is no more interest in the
>> oWoD and that will probably kill VTES for new players. (Old players
>> will still remember the time they first read something about Lucita.)
>> But i think, we dont need to worry about whats happening in twenty
>> years. VTES now is ready and alive.
>>
>> Mixing the background of VtR to VTES is IMO like mixing the Startreck
>> World to VTES. They are different worlds.
>
>Oh that's a crock of poop. They're both gothic-punkesque horror
>settings with vampires, clans of vampires, 'gangs' of vampires that
>hang out together and have similar philosophies, have titles, drink
>blood, are angsty and moody, don't like fire, go to torpor, kick butt,
>have supernatural skills that power them, use blood to do so, have a
>grudging respect for their elders, have conspiracy amongst themselves,
>etc... The game just has some different mechanics, and a few
>different... things. Like Lancea Sanctum and what not.
There's no Jyhad, and no similar hidden conspiracy, at least not in
any scale major than local (i.e., inner-city politics). I think that's
enough to make any mixing of the two unlikely to seem natural.
My Lancea Sanctum deck would be made of vampires that couldn't care
less if other vampires called a Praxis Seizure: Cucamonga. The most
interested response would be "Is he aligned with the Lancea Santum?
Nice. He's not? That city is damned. Now let me take care of these
nomads messing in my hunting grounds". Requiem is like that -
feudalism applied to the upmost degree. It also does not share the
Cainite origin, and millenia-old vampires are probably in torpor
having to deal with too much bad nightmares to manipulate younger ones
to seize power in a city - much less in any bigger scale than
that.They'll wake from torpor someday with no clear memories of what
they were; how come they will be able to scheme for centuries this
way?
The list of similarities you see is a list of traits usually assigned
to any vampire in almost any horror story that features vampires. The
fundamental core of the game is way detached from the old Masquerade,
they just didn't bother to change some clan and titles names, not the
other way around.
best,
Fabio "Sooner" Macedo
V:TES National Coordinator for Brazil
Giovanni Newsletter Editor
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