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Archived from groups: rec.games.frp.dnd (More info?)
Sooner or later I'll need some feats for my grappling monk.
Preferably with Improved Grapple as a prereq.
So far I couldn't find feat chains basing on IG!?
I thought about the following feats for a start and
humbly ask for comments and criticism, as usual
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Greater Grapple [General]
Your grappling skills get even better.
Prerequisites:
Dex 13, Improved Unarmed Strike, Improved Grapple
Benefit:
You don't lose your Dexterity bonus to AC (if you have one)
against opponents you aren't grappling and you gain an
additional +4 bonus on all grapple checks, regardless of whether
you started the grapple.
Special:
A fighter may select Greater Grapple as one of his fighter
bonus feats.
A monk only needs Improved Grapple as a prerequisite.
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Grapple Counter [General]
You can escape from a grapple without loosing time.
Prerequisites:
Dex 13, Improved Unarmed Strike, Improved Grapple, Greater Grapple
Benefit:
You can take the "Escape from Grapple" action by winning an
opposed grapple check as a swift action.
You can use it either on your turn as normal or when you are
allowed and declare to make an attack of opportunity against
a foe in an adjacent square.
If you fail to escape from the grapple, you can't make the attack
of opportunity, but the attempt counts against your number of
attacks of opportunity for the round.
Normal:
The "Escape from Grapple" action by winning an opposed grapple check
is an attack action usable only on your turn.
Special:
A fighter may select Grapple Counter as one of his fighter bonus
feats.
A monk only needs Improved Grapple and Greater Grapple
as a prerequisite.
-----------------------------------------------------
LL
Sooner or later I'll need some feats for my grappling monk.
Preferably with Improved Grapple as a prereq.
So far I couldn't find feat chains basing on IG!?
I thought about the following feats for a start and
humbly ask for comments and criticism, as usual
-----------------------------------------------------
Greater Grapple [General]
Your grappling skills get even better.
Prerequisites:
Dex 13, Improved Unarmed Strike, Improved Grapple
Benefit:
You don't lose your Dexterity bonus to AC (if you have one)
against opponents you aren't grappling and you gain an
additional +4 bonus on all grapple checks, regardless of whether
you started the grapple.
Special:
A fighter may select Greater Grapple as one of his fighter
bonus feats.
A monk only needs Improved Grapple as a prerequisite.
-----------------------------------------------------
Grapple Counter [General]
You can escape from a grapple without loosing time.
Prerequisites:
Dex 13, Improved Unarmed Strike, Improved Grapple, Greater Grapple
Benefit:
You can take the "Escape from Grapple" action by winning an
opposed grapple check as a swift action.
You can use it either on your turn as normal or when you are
allowed and declare to make an attack of opportunity against
a foe in an adjacent square.
If you fail to escape from the grapple, you can't make the attack
of opportunity, but the attempt counts against your number of
attacks of opportunity for the round.
Normal:
The "Escape from Grapple" action by winning an opposed grapple check
is an attack action usable only on your turn.
Special:
A fighter may select Grapple Counter as one of his fighter bonus
feats.
A monk only needs Improved Grapple and Greater Grapple
as a prerequisite.
-----------------------------------------------------
LL