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Archived from groups: rec.games.trading-cards.jyhad (More info?)
So after chatting it up at Origins with various people, I finally got off my
ass and put together the Moby Dick of all decks. Yes. That's right. I wanted
to get in on the ground floor.
Lorrie Dunsirn multi-Rush.
This deck is awsome. Awsome, I say. Ok, maybe it won't, like, necessarily
win any national championships or anything real soon, but man, the pure
fantasticalness of it all makes it toally worthwhile, if I say so myself,
and, man, do I.
I played this tonight in 2x four player games, and scored a total of 1GW/4VP
for the two games. Not bad, really.
"This Deck's So Cool, It'll Make You Cry!"
Crypt:
3x Anistaszdi Zagreb (8) AUS, Justicar
1x Ira Rivers (7) AUS, Prince
2x Maldavis (4) AUS, for
5x Lorrie Dunsirn (4) POT, for, superior killitude
1x Martin Franckel (3) AUS
Library:
3x Fortitude
2x Blood Doll
2x Haven Uncovered
2x Fame
2x Special Report
1x Archon Investigation
1x Stranger Among Us
4x Bum's Rush
4x Harass
2x Big Game
2x Blood Hunt
2x Second Tradition
3x Wake
8x Telepathic Misdirection
4x Precognizant Mobility
4x Telepathic Vote Counting
2x Anima Gathering
8x Rolling with the Punches
6x Unflinching Persistance
6x Freak Drive
8x Immortal Grapple
6x Taste of Vitae
7x Parity Shift
1x Praxis Seizure: Barcelona
So clearly, the plan is to get out Lorrie, Anistaszdi, and hopefully a small
AUS dude for not a huge amount of pool. Lorrie rushes and kills folks quite
nicely. The AUS guys bounce bleeds and help untap Lorrie for more killing
action. When your pool gets low, as it will quickly, call a Parity Shift
rigged with Telepathic Vote Counting which hopefully passes. Mark folks with
Blood Hunt for perma-rush. Give Lorrie +2 intercept and +1 bleed with Anima
Gathering. Untap her and block when no one expects it with Special Report.
Oh, the killing!
I'm unconvinced that the Ira Rivers is the best option, but he is a 7 point
backup Prince with AUS and useful special abilities. Maybe Maris Streck is
better, but I keep thinking 9 is just too big. And I kinda want to figure
out a way to make Lorrie's nec useful, but at best I can get +1 stealth out
of it, which isn't that useful.
I mean, like, yeah, if there is a lot of table vote presence, this deck will
have a hard time (unless, ya know, you can kill their voters...) And very
serious counter combat is problematic (Enkidu with Flesh of Marble; Flung
Junk). But other than that, the deck can move, baby.
Now as far as we can tell, you only have to pay the extra pool for Lorrie's
non hunt actions if they are successful, as non hunt actions cost her an
additional pool. If the action is unsuccessful (i.e. blocked), she/I doesn't
have to pay. Which we never noticed before. Is this correct?
Peter D Bakija
pdb6@lightlink.com
http://www.lightlink.com/pdb6
"So in conclusion, our business plan is to sell hot,
easily spilled liquids to naked people."
-Brittni Meil
So after chatting it up at Origins with various people, I finally got off my
ass and put together the Moby Dick of all decks. Yes. That's right. I wanted
to get in on the ground floor.
Lorrie Dunsirn multi-Rush.
This deck is awsome. Awsome, I say. Ok, maybe it won't, like, necessarily
win any national championships or anything real soon, but man, the pure
fantasticalness of it all makes it toally worthwhile, if I say so myself,
and, man, do I.
I played this tonight in 2x four player games, and scored a total of 1GW/4VP
for the two games. Not bad, really.
"This Deck's So Cool, It'll Make You Cry!"
Crypt:
3x Anistaszdi Zagreb (8) AUS, Justicar
1x Ira Rivers (7) AUS, Prince
2x Maldavis (4) AUS, for
5x Lorrie Dunsirn (4) POT, for, superior killitude
1x Martin Franckel (3) AUS
Library:
3x Fortitude
2x Blood Doll
2x Haven Uncovered
2x Fame
2x Special Report
1x Archon Investigation
1x Stranger Among Us
4x Bum's Rush
4x Harass
2x Big Game
2x Blood Hunt
2x Second Tradition
3x Wake
8x Telepathic Misdirection
4x Precognizant Mobility
4x Telepathic Vote Counting
2x Anima Gathering
8x Rolling with the Punches
6x Unflinching Persistance
6x Freak Drive
8x Immortal Grapple
6x Taste of Vitae
7x Parity Shift
1x Praxis Seizure: Barcelona
So clearly, the plan is to get out Lorrie, Anistaszdi, and hopefully a small
AUS dude for not a huge amount of pool. Lorrie rushes and kills folks quite
nicely. The AUS guys bounce bleeds and help untap Lorrie for more killing
action. When your pool gets low, as it will quickly, call a Parity Shift
rigged with Telepathic Vote Counting which hopefully passes. Mark folks with
Blood Hunt for perma-rush. Give Lorrie +2 intercept and +1 bleed with Anima
Gathering. Untap her and block when no one expects it with Special Report.
Oh, the killing!
I'm unconvinced that the Ira Rivers is the best option, but he is a 7 point
backup Prince with AUS and useful special abilities. Maybe Maris Streck is
better, but I keep thinking 9 is just too big. And I kinda want to figure
out a way to make Lorrie's nec useful, but at best I can get +1 stealth out
of it, which isn't that useful.
I mean, like, yeah, if there is a lot of table vote presence, this deck will
have a hard time (unless, ya know, you can kill their voters...) And very
serious counter combat is problematic (Enkidu with Flesh of Marble; Flung
Junk). But other than that, the deck can move, baby.
Now as far as we can tell, you only have to pay the extra pool for Lorrie's
non hunt actions if they are successful, as non hunt actions cost her an
additional pool. If the action is unsuccessful (i.e. blocked), she/I doesn't
have to pay. Which we never noticed before. Is this correct?
Peter D Bakija
pdb6@lightlink.com
http://www.lightlink.com/pdb6
"So in conclusion, our business plan is to sell hot,
easily spilled liquids to naked people."
-Brittni Meil