Archived from groups: rec.games.frp.dnd (
More info?)
Chances are suprisingly good that Ian R Malcomson was not wearing pants
when he or she said:
>
> Does anyone know of a convenient list or index of the variant BD&D
> classes published in the GAZ and PC series? TIA!
Here they are as best I can determine. I just personally compiled these
over the last hour or so.
GAZ 1, 4 & 7 - none (though 7 does have some runic magic stuff for
Clerics)
GAZ2 - Emirates of Ylaruam
* Dervish (Druid variant)
GAZ3 Principalities of Glantri
* None, but the Prestige Class-like Secret Crafts deserve a mention
GAZ5 Elves of Alfheim
* Elf Wizard - alternate progression for high-level Elves, mostly
GAZ6 Dwarves of Rockhome
* Dwarf-Cleric
GAZ8 The Five Shires
* Master (Druid variant for maxed-out Halflings)
GAZ9 Minrothad Guilds
* Merchant-Prince
GAZ10 Orcs of Thar
* Kobald
* Goblin
* Orc
* Hobgoblin
* Gnoll
* Bugbear
* Ogre
* Troll
GAZ11 Republic of Darokin
* Merchant
GAZ12 Golden Khan of Ethengar
* Shaman
GAZ13 The Shadow Elves
* Shadow Elf
* Shadow Elf Shaman
GAZ14 The Atruaghin Clans
* Shamani
PC1 Tall Tales of the Wee Folk
* Brownie (Redcap)
* Centaur
* Dryad
* Faun
* Hsiao
* Leprechaun
* Pixie
* Pooka
* Sidhe
* Sprite
* Treant
* Wood Imp
* Woodrake
* Woodland Spellcaster (a sort of split-class available to some of the
above)
PC2 Top Ballista
* Faenare
* Gnome
* Gremlin
* Harpy
* Nagpa
* Pegataur
* Sphinx
* Tabi
PC3 The Sea People
* Aquatic Elf
* Kna
* Kopru
* Merrow
* Nixie
* Sea Giant
* Shark-Kin
* Triton
PC4 Night Howlers
* Werebat
* Werebear
* Wereboar
* Werefox
* Wererat
* Wereseal
* Wereshark
* Weretiger
* Werewolf
* Devil Swine
HWR1 Sons of Azca
* None, but clerics are significantly different
HWR2 Kingdom of Nithia
* Various Kit-like variants for the four main classes
HWR3 Millenian Empire
* More Kit-like variants, mostly for clerics, here called
Specializations
I apologize most sincerely if I've missed anything significant.