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Infernal Plague: The Return of Nergal
Prologue
Alan Sovereign could follow a paper trail like no other. Of course, his
ability to obscure financial transactions was also unparalleled.
However, Alan's new responsibilities in Rome pushed even his limits and
he struggled to secure the Camarilla's remaining financial resources
and to fund the coming war.
As he reviewed the wire transfers that had wiped out Camarilla
investment accounts around the world, Alan could trace most of the
transactions back to specific turncoats-identifying by name each
traitor and recording their transgressions on a legal pad. All of the
names were at least familiar to him but he was genuinely shocked by a
few that made his list. Alan figured that at least a couple were not
willful in their treachery, either brainwashed Manchurians carefully
placed within the Camarilla's ranks or possibly even unwitting
accomplices. In addition, Alan reasoned that at least a few others were
probably not turncoats at all. Up until this point, everyone had
assumed that anyone who went missing that night had defected. He
realized that some could have been tortured for their information and
killed afterward. At least he hoped this was true since it would mean
that the infernal infiltration was not as pervasive as they had
initially feared.
Alan also suspected that a handful of traitors probably remained within
their ranks. Whether or not this was actually the case, there was now
so much latent suspicion and fear that few princes were cooperating
outside of their own ranks of trusted advisors. The infernalist threat
would require a unified response from the Camarilla-a prospect that
was becoming increasingly unlikely.
Alan rose from his high-backed leather chair and turned to face an
ill-fitting area of brick that had once been a window when the building
was first constructed.
A knock on the office door went unacknowledged, as one of Alan's new
associates entered.
"Mister Sovereign?" said Stephen. "Sir?"
"Yes," responded Alan paying only partial attention.
Stephen moved forward cautiously. The gravity of Alan's new
responsibilities created a remarkable transformation in his demeanor
and in the way others related to him. Nothing remained of the bookish
accountant and now even his former peers were reluctant to meet his
gaze.
"Sir, we have a report that Barbaro has left Rome and has traveled to
Amman. It would seem more than a coincidence considering the Vatican's
reports of a break-in and theft of what they are calling 'documents of
historical significance'."
"Leave me," said Alan quietly and without turning around. Alan still
didn't completely trust his new staff and even though Hardestadt had
hand-picked them all, one just couldn't be careful enough these nights.
Once the office door closed, Alan moved back to his desk and retrieved
a report that had once seemed unimportant yet now took on new meaning.
The report described minor raids by infernalists in Damascus and
Chorazin but it concluded that the targeted locations were merely
symbolic and wouldn't provide any strategic advantages.
Alan quickly modified an order for 500 Austrian Steyrs, and redirected
the weapons shipment to the port of Aqaba.
"I don't know what they're up to," Alan conceded, "but I'll be damned
if we won't be there to meet them."
* * *
Beneath towering sheer cliffs Barbaro, Sela and Helena walked through
the narrow and twisting path that would lead to Petra. Working their
way deeper into the heart of the mountain, they proceeded through the
ravine and only occasionally glimpsed moonlight as it entered from
between the tall peaks. The seemingly endless trek eventually opened
into a view of magnificent buildings, carved directly into the red,
pink, and orange cliffs. The ruins of Petra were still impressive and
retained architectural traces of their Roman heritage. As their
elevation increased, the three passed countless tombs cut directly into
the mountain. While traversing a narrow path up the rocky face, Barbaro
was awash in memories and reflected on his role in the centuries of
planning that were about to come to fruition.
Barbaro remembered with regret the exact moment the teachings of his
mentor and fellow priest had taken an odd turn, and how his
split-second decision to not end the lesson had paved the way into
curiosity and eventually, interest in occult rituals. He recalled his
own Embrace and rebirth within the walls of the Vatican and his
struggle to reconcile his new nature with his old God. He would also
never forget the night he realized that he too was just a
tool-nothing more than a minor player on a grand stage. In a larger
sense, he recognized that his story was not much different than that of
Helena or Sela-all three had been sought out specifically for the
task at-hand. Helena's hatred of Menele and her willingness to pay any
cost for even a weak and convoluted form of revenge made her an easy
mark for Barbaro's manipulations, while Sela's naked ambition was even
easier to mold. Barbaro wondered what his own flaw was that allowed him
to be so easily manipulated those centuries ago-though that mattered
little to him anymore. Warmed by the knowledge that he was about to
earn his damnation rather than having it thrust upon him, Barbaro
clutched the ancient text describing the Lasombra's ritual.
The flattened top of the peak revealed an ancient holy place. Centuries
of wind and rain had served to smooth every sharp stone surface while
deepening and refining every crevice. Barbaro was pleased to find the
altar basically intact. In times passed death cultists, and the
Nabateans before them, would slaughter their sacrifices
upon the altar while the blood flowed through carved channels into
smaller reservoirs. Additional canals would handle heavier run-off and
distribute the blood to the furthest reaches of the plateau.
As the three stood near the altar, Barbaro produced the ancient text.
He had rehearsed with Helena many times and was confident that she'd
perform perfectly. Sela, however, would be able to play her part
without rehearsal.
Helena stood silent and motionless for a moment and soon after, a
single black tentacle reached out from her hands and danced before
them. While Barbaro's outstretched arms held the ancient text for
Helena to read from, the moon's light transformed the scene around
them-covering everything in an ever-deepening shade of purple.
As Helena began to read aloud from the text, the tentacle leapt into
her mouth and acted as a tongue while she mouthed the powerful words.
Barbaro displayed an almost fatherly smile as he witnessed the power of
Helena's potent blood.
Helena ceased speaking and she and Barbaro turned toward Sela. As Sela
began to speak, the tentacle retreated from Helena and jumped into
Sela's mouth. However, the words she spoke were unintelligible and
seemed to be directed by the black tongue itself. Though her ears
couldn't understand the words she spoke, Sela knew that she spoke of an
Abyssal prison, and of doors...and keys...and sacrifice. Sela's eyes
widened with understanding. Fear enveloped her as the ebony tongue
rapidly sprouted offshoots that sprung forward and wrapped themselves
completely around her. Sela let loose a garbled scream before her
pitch-black body burst into a lightless flame which whirled around and
displaced the moon's remaining light. Barbaro and Helena observed their
sacrifice as the remnants of Sela formed a black pool upon the altar.
The black sludge quickly filled the shallow reservoirs to capacity and
the excess moved throughout the canals across the entire plateau.
The earth trembled as a sea of grey rats poured from an expanding pit
in the center of the plateau. Helena advanced toward the opening and
the fleeing rats parted for her. With each step Helena's confidence
grew and she descended the chasm without fear. In a flash of darkness
she stepped into the void.
Barbaro's warnings had been accurate, for the attacks came almost
immediately. Helena steadied herself as she sensed the Abyssal
creatures' attempts to possess her. She could feel their desire for
such a powerful host and she steeled her will against them. The gift of
Lasombra flowed from her and Helena repelled each attack with ease.
Helena moved with blinding speed within the Abyss and searched out the
darkest places in creation. She peered into the physical world and
witnessed a murder in a darkened alley and a secret conceived in a
motel room. She sped past earthly prison cells, lightless caves and
inner chambers, until she came to a place as dark as the sun is
light-the blackness of an impossible midnight. From this place Helena
called out, "Come forth Nergal, Prince of Hell. You have been freed
from your shadow prison so that you may sate your thirst on the blood
of Menele."
*********************************
Between October 1st and December 18th, 2005 results of special Vampire:
The Eternal Struggle tournaments from around the world will create the
final chapter of this story.
Each player attending a designated storyline tournament will receive a
special promo-only card of Nergal, Alan Sovereign (Advanced) and Helena
(Advanced). These promo-only cards will remain in limited circulation
for at least one year before being released into general support
packages.
THE RULES
=========
Except as noted in these instructions, the tournament will follow the
Standard Constructed Tournament format and current V:EKN rules.
* At least 75% (e.g., 9 out of 12) of the vampires in a player's crypt
must be the same clan.
* Each player will receive one Nergal, Alan Sovereign (Advanced) and
Helena (Advanced) promo-only card. Players may add one Alan Sovereign
(Advanced) and one Helena (Advanced) promo-only card to his or her
crypt before play begins. Only one Alan Sovereign (Advanced) and one
Helena (Advanced) may be used in each crypt. For purposes of this event
only, the group number of these two promo-only cards is ignored, and
may be mixed with any otherwise legal crypt. The resulting crypt must
still meet the 75% rule above.
* Recalled to the Founder and True Faith are banned.
* The final round will be played using a specially designed Nergal,
Prince of Hell deck. All cards in this deck are illegal for play
outside of this event and are clearly identified as such. The operation
of this deck and rules for the final round are presented in detail
below.
FINAL ROUND SETUP
==============
Before seating and order of play is determined for the Final Round, one
finalist will be selected to play a specially designed Nergal, Prince
of Hell deck. The option to play the Nergal deck will be offered first
to the top seeded player. If the top seeded player refuses the
opportunity to play the Nergal deck, the option passes to the second
seeded player and so on through the fourth seeded finalist. If none of
the first four seeded finalists choose to play the Nergal deck, the
fifth seeded player must play the deck instead of the deck they began
the event with.
Only the players NOT playing the Nergal deck will choose their seats
and determine the order of play in the normal fashion. The Nergal deck
player will play last in the turn order.
PREDATOR AND PREY
===============
The Nergal deck is the predator and prey of every other player. To make
this easier to visualize, the Nergal deck can place its controlled
cards in the center of the table. We'll refer to the Nergal deck as the
virtual prey and virtual predator while we'll refer to the prey and
predator who sit to the left and right of each player as each player's
natural prey and natural predator.
Seating Example:
Aaron, Brian, Chad, Darby and Eric are our five finalists. Eric, the
top seed has accepted the Nergal deck and will play fifth in the turn
order. The remaining four players choose seating as normal. Darby ends
up preying on Aaron who preys on Brian who preys on Chad who preys on
Darby. Darby is randomly selected to go first in the turn order. Eric,
the Nergal deck player, sits between Chad and Darby and takes his turn
fifth in the turn order (after Chad and before Darby).
Darby Aaron
Eric
Chad Brian
Each player has two prey and two predators (save for Eric who has four
prey and predators). Brian preys on Chad and on Eric. Darby preys on
Aaron and on Eric. Chad's predators are Brian and also Eric.
TARGETS
=======
Since all players now have multiple predators and prey, the Methuselah
**playing a card** or **taking an action** may need to clarify which
prey or predator their action or effect is targetting. Other effects
are resolved using turn order to temporarily determine prey and
predator.
Examples:
Aaron wishes to bleed with one of his vampires. The default bleeds
action is directed at Aaron's prey. Since Aaron has two prey, a natural
prey (Brian) and a virtual prey (Eric), he may choose to bleed either
Brian or Eric with his bleed.
Chad plays a Night Moves action card and one of his vampires may now
bleed his predator or prey. Chad may choose to target his prey Darby,
his predator Brian, or his virtual predator and prey, Eric.
Brian controls Afifa, The Herald and puts a Gehenna card in play. His
prey burns 1 pool. Since Afifa's effect is not a card play or cardless
action, her controller cannot choose who to target with the damage.
Brian's natural prey, Chad, burns the 1 pool.
Darby is being bled by one of Chad's minions. Darby plays My Enemy's
Enemy and may choose to send the bleed to Brian or Eric.
Darby is bled by Eric. Darby plays My Enemy's Enemy, and may choose to
send the bleed to Aaron, Eric, Chad, or himself (since all are Eric's
predators).
Reins of Power - The player who plays before the Nergal deck in the
turn order is considered the Nergal deck's predator. The player
following the Nergal deck in the turn order is considered its prey.
Millicent Smith, Puritan Vampire Hunter - Millicent moves to the
natural predator.
WHO MAY BLOCK
==============
When any non-Nergal deck player takes an undirected action, the option
to attempt to block is first given to their natural prey and then their
natural predator. The acting player's virtual prey and predator-the
Nergal deck player-has the next option to block.
When the Nergal deck player takes an undirected action, any player may
block the action. The first opportunity is given to the player
following the Nergal deck in the turn order and then the next player in
the turn order and so on.
Who may normally block a directed action is not changed-the player
being targetted by the directed action may attempt to block. Other
players using cards such as Eagle's Sight may make block attempts
beginning with the player following the acting player in the turn
order.
NERGAL VICTORY CONDITIONS
========================
The Nergal deck wins if it is the last player standing. If the Nergal
deck wins, its player may keep the Nergal deck. If the Nergal deck
loses, the event's winner keeps the deck.
THE NERGAL, PRINCE OF HELL DECK
=========================
All of the library cards in this deck are variations of existing
library cards and have been modified in various ways to represent
Nergal's power. Read the card texts carefully and don't assume the
cards work the same way as legal-for-play version. The crypt consists
of only one vampire which is also illegal outside of this event.
THE WINNING CLAN
==============
We will keep a tally of the winning clans from each event. The clan
that obtains the most storyline victories will be rewarded with a
special reward card in the next available expansion.
QUESTIONS
=========
Contact Robert Goudie at vtesstory@white-wolf.com
Infernal Plague: The Return of Nergal
Prologue
Alan Sovereign could follow a paper trail like no other. Of course, his
ability to obscure financial transactions was also unparalleled.
However, Alan's new responsibilities in Rome pushed even his limits and
he struggled to secure the Camarilla's remaining financial resources
and to fund the coming war.
As he reviewed the wire transfers that had wiped out Camarilla
investment accounts around the world, Alan could trace most of the
transactions back to specific turncoats-identifying by name each
traitor and recording their transgressions on a legal pad. All of the
names were at least familiar to him but he was genuinely shocked by a
few that made his list. Alan figured that at least a couple were not
willful in their treachery, either brainwashed Manchurians carefully
placed within the Camarilla's ranks or possibly even unwitting
accomplices. In addition, Alan reasoned that at least a few others were
probably not turncoats at all. Up until this point, everyone had
assumed that anyone who went missing that night had defected. He
realized that some could have been tortured for their information and
killed afterward. At least he hoped this was true since it would mean
that the infernal infiltration was not as pervasive as they had
initially feared.
Alan also suspected that a handful of traitors probably remained within
their ranks. Whether or not this was actually the case, there was now
so much latent suspicion and fear that few princes were cooperating
outside of their own ranks of trusted advisors. The infernalist threat
would require a unified response from the Camarilla-a prospect that
was becoming increasingly unlikely.
Alan rose from his high-backed leather chair and turned to face an
ill-fitting area of brick that had once been a window when the building
was first constructed.
A knock on the office door went unacknowledged, as one of Alan's new
associates entered.
"Mister Sovereign?" said Stephen. "Sir?"
"Yes," responded Alan paying only partial attention.
Stephen moved forward cautiously. The gravity of Alan's new
responsibilities created a remarkable transformation in his demeanor
and in the way others related to him. Nothing remained of the bookish
accountant and now even his former peers were reluctant to meet his
gaze.
"Sir, we have a report that Barbaro has left Rome and has traveled to
Amman. It would seem more than a coincidence considering the Vatican's
reports of a break-in and theft of what they are calling 'documents of
historical significance'."
"Leave me," said Alan quietly and without turning around. Alan still
didn't completely trust his new staff and even though Hardestadt had
hand-picked them all, one just couldn't be careful enough these nights.
Once the office door closed, Alan moved back to his desk and retrieved
a report that had once seemed unimportant yet now took on new meaning.
The report described minor raids by infernalists in Damascus and
Chorazin but it concluded that the targeted locations were merely
symbolic and wouldn't provide any strategic advantages.
Alan quickly modified an order for 500 Austrian Steyrs, and redirected
the weapons shipment to the port of Aqaba.
"I don't know what they're up to," Alan conceded, "but I'll be damned
if we won't be there to meet them."
* * *
Beneath towering sheer cliffs Barbaro, Sela and Helena walked through
the narrow and twisting path that would lead to Petra. Working their
way deeper into the heart of the mountain, they proceeded through the
ravine and only occasionally glimpsed moonlight as it entered from
between the tall peaks. The seemingly endless trek eventually opened
into a view of magnificent buildings, carved directly into the red,
pink, and orange cliffs. The ruins of Petra were still impressive and
retained architectural traces of their Roman heritage. As their
elevation increased, the three passed countless tombs cut directly into
the mountain. While traversing a narrow path up the rocky face, Barbaro
was awash in memories and reflected on his role in the centuries of
planning that were about to come to fruition.
Barbaro remembered with regret the exact moment the teachings of his
mentor and fellow priest had taken an odd turn, and how his
split-second decision to not end the lesson had paved the way into
curiosity and eventually, interest in occult rituals. He recalled his
own Embrace and rebirth within the walls of the Vatican and his
struggle to reconcile his new nature with his old God. He would also
never forget the night he realized that he too was just a
tool-nothing more than a minor player on a grand stage. In a larger
sense, he recognized that his story was not much different than that of
Helena or Sela-all three had been sought out specifically for the
task at-hand. Helena's hatred of Menele and her willingness to pay any
cost for even a weak and convoluted form of revenge made her an easy
mark for Barbaro's manipulations, while Sela's naked ambition was even
easier to mold. Barbaro wondered what his own flaw was that allowed him
to be so easily manipulated those centuries ago-though that mattered
little to him anymore. Warmed by the knowledge that he was about to
earn his damnation rather than having it thrust upon him, Barbaro
clutched the ancient text describing the Lasombra's ritual.
The flattened top of the peak revealed an ancient holy place. Centuries
of wind and rain had served to smooth every sharp stone surface while
deepening and refining every crevice. Barbaro was pleased to find the
altar basically intact. In times passed death cultists, and the
Nabateans before them, would slaughter their sacrifices
upon the altar while the blood flowed through carved channels into
smaller reservoirs. Additional canals would handle heavier run-off and
distribute the blood to the furthest reaches of the plateau.
As the three stood near the altar, Barbaro produced the ancient text.
He had rehearsed with Helena many times and was confident that she'd
perform perfectly. Sela, however, would be able to play her part
without rehearsal.
Helena stood silent and motionless for a moment and soon after, a
single black tentacle reached out from her hands and danced before
them. While Barbaro's outstretched arms held the ancient text for
Helena to read from, the moon's light transformed the scene around
them-covering everything in an ever-deepening shade of purple.
As Helena began to read aloud from the text, the tentacle leapt into
her mouth and acted as a tongue while she mouthed the powerful words.
Barbaro displayed an almost fatherly smile as he witnessed the power of
Helena's potent blood.
Helena ceased speaking and she and Barbaro turned toward Sela. As Sela
began to speak, the tentacle retreated from Helena and jumped into
Sela's mouth. However, the words she spoke were unintelligible and
seemed to be directed by the black tongue itself. Though her ears
couldn't understand the words she spoke, Sela knew that she spoke of an
Abyssal prison, and of doors...and keys...and sacrifice. Sela's eyes
widened with understanding. Fear enveloped her as the ebony tongue
rapidly sprouted offshoots that sprung forward and wrapped themselves
completely around her. Sela let loose a garbled scream before her
pitch-black body burst into a lightless flame which whirled around and
displaced the moon's remaining light. Barbaro and Helena observed their
sacrifice as the remnants of Sela formed a black pool upon the altar.
The black sludge quickly filled the shallow reservoirs to capacity and
the excess moved throughout the canals across the entire plateau.
The earth trembled as a sea of grey rats poured from an expanding pit
in the center of the plateau. Helena advanced toward the opening and
the fleeing rats parted for her. With each step Helena's confidence
grew and she descended the chasm without fear. In a flash of darkness
she stepped into the void.
Barbaro's warnings had been accurate, for the attacks came almost
immediately. Helena steadied herself as she sensed the Abyssal
creatures' attempts to possess her. She could feel their desire for
such a powerful host and she steeled her will against them. The gift of
Lasombra flowed from her and Helena repelled each attack with ease.
Helena moved with blinding speed within the Abyss and searched out the
darkest places in creation. She peered into the physical world and
witnessed a murder in a darkened alley and a secret conceived in a
motel room. She sped past earthly prison cells, lightless caves and
inner chambers, until she came to a place as dark as the sun is
light-the blackness of an impossible midnight. From this place Helena
called out, "Come forth Nergal, Prince of Hell. You have been freed
from your shadow prison so that you may sate your thirst on the blood
of Menele."
*********************************
Between October 1st and December 18th, 2005 results of special Vampire:
The Eternal Struggle tournaments from around the world will create the
final chapter of this story.
Each player attending a designated storyline tournament will receive a
special promo-only card of Nergal, Alan Sovereign (Advanced) and Helena
(Advanced). These promo-only cards will remain in limited circulation
for at least one year before being released into general support
packages.
THE RULES
=========
Except as noted in these instructions, the tournament will follow the
Standard Constructed Tournament format and current V:EKN rules.
* At least 75% (e.g., 9 out of 12) of the vampires in a player's crypt
must be the same clan.
* Each player will receive one Nergal, Alan Sovereign (Advanced) and
Helena (Advanced) promo-only card. Players may add one Alan Sovereign
(Advanced) and one Helena (Advanced) promo-only card to his or her
crypt before play begins. Only one Alan Sovereign (Advanced) and one
Helena (Advanced) may be used in each crypt. For purposes of this event
only, the group number of these two promo-only cards is ignored, and
may be mixed with any otherwise legal crypt. The resulting crypt must
still meet the 75% rule above.
* Recalled to the Founder and True Faith are banned.
* The final round will be played using a specially designed Nergal,
Prince of Hell deck. All cards in this deck are illegal for play
outside of this event and are clearly identified as such. The operation
of this deck and rules for the final round are presented in detail
below.
FINAL ROUND SETUP
==============
Before seating and order of play is determined for the Final Round, one
finalist will be selected to play a specially designed Nergal, Prince
of Hell deck. The option to play the Nergal deck will be offered first
to the top seeded player. If the top seeded player refuses the
opportunity to play the Nergal deck, the option passes to the second
seeded player and so on through the fourth seeded finalist. If none of
the first four seeded finalists choose to play the Nergal deck, the
fifth seeded player must play the deck instead of the deck they began
the event with.
Only the players NOT playing the Nergal deck will choose their seats
and determine the order of play in the normal fashion. The Nergal deck
player will play last in the turn order.
PREDATOR AND PREY
===============
The Nergal deck is the predator and prey of every other player. To make
this easier to visualize, the Nergal deck can place its controlled
cards in the center of the table. We'll refer to the Nergal deck as the
virtual prey and virtual predator while we'll refer to the prey and
predator who sit to the left and right of each player as each player's
natural prey and natural predator.
Seating Example:
Aaron, Brian, Chad, Darby and Eric are our five finalists. Eric, the
top seed has accepted the Nergal deck and will play fifth in the turn
order. The remaining four players choose seating as normal. Darby ends
up preying on Aaron who preys on Brian who preys on Chad who preys on
Darby. Darby is randomly selected to go first in the turn order. Eric,
the Nergal deck player, sits between Chad and Darby and takes his turn
fifth in the turn order (after Chad and before Darby).
Darby Aaron
Eric
Chad Brian
Each player has two prey and two predators (save for Eric who has four
prey and predators). Brian preys on Chad and on Eric. Darby preys on
Aaron and on Eric. Chad's predators are Brian and also Eric.
TARGETS
=======
Since all players now have multiple predators and prey, the Methuselah
**playing a card** or **taking an action** may need to clarify which
prey or predator their action or effect is targetting. Other effects
are resolved using turn order to temporarily determine prey and
predator.
Examples:
Aaron wishes to bleed with one of his vampires. The default bleeds
action is directed at Aaron's prey. Since Aaron has two prey, a natural
prey (Brian) and a virtual prey (Eric), he may choose to bleed either
Brian or Eric with his bleed.
Chad plays a Night Moves action card and one of his vampires may now
bleed his predator or prey. Chad may choose to target his prey Darby,
his predator Brian, or his virtual predator and prey, Eric.
Brian controls Afifa, The Herald and puts a Gehenna card in play. His
prey burns 1 pool. Since Afifa's effect is not a card play or cardless
action, her controller cannot choose who to target with the damage.
Brian's natural prey, Chad, burns the 1 pool.
Darby is being bled by one of Chad's minions. Darby plays My Enemy's
Enemy and may choose to send the bleed to Brian or Eric.
Darby is bled by Eric. Darby plays My Enemy's Enemy, and may choose to
send the bleed to Aaron, Eric, Chad, or himself (since all are Eric's
predators).
Reins of Power - The player who plays before the Nergal deck in the
turn order is considered the Nergal deck's predator. The player
following the Nergal deck in the turn order is considered its prey.
Millicent Smith, Puritan Vampire Hunter - Millicent moves to the
natural predator.
WHO MAY BLOCK
==============
When any non-Nergal deck player takes an undirected action, the option
to attempt to block is first given to their natural prey and then their
natural predator. The acting player's virtual prey and predator-the
Nergal deck player-has the next option to block.
When the Nergal deck player takes an undirected action, any player may
block the action. The first opportunity is given to the player
following the Nergal deck in the turn order and then the next player in
the turn order and so on.
Who may normally block a directed action is not changed-the player
being targetted by the directed action may attempt to block. Other
players using cards such as Eagle's Sight may make block attempts
beginning with the player following the acting player in the turn
order.
NERGAL VICTORY CONDITIONS
========================
The Nergal deck wins if it is the last player standing. If the Nergal
deck wins, its player may keep the Nergal deck. If the Nergal deck
loses, the event's winner keeps the deck.
THE NERGAL, PRINCE OF HELL DECK
=========================
All of the library cards in this deck are variations of existing
library cards and have been modified in various ways to represent
Nergal's power. Read the card texts carefully and don't assume the
cards work the same way as legal-for-play version. The crypt consists
of only one vampire which is also illegal outside of this event.
THE WINNING CLAN
==============
We will keep a tally of the winning clans from each event. The clan
that obtains the most storyline victories will be rewarded with a
special reward card in the next available expansion.
QUESTIONS
=========
Contact Robert Goudie at vtesstory@white-wolf.com