Archived from groups: rec.games.trading-cards.jyhad (
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Johannes Walch wrote:
> - they are not only weak in the number of discipline cards they also
> have a lot of master cards. Master cards are the strongest cards in the
> game and the more the better, of course.
Until you choke on them, and they kill you.
I guess this is the sort of thing I was fishing for. Can anyone who
plays decks toploaded with master cards explain to me how you can
reliably look forward to not gagging? Of course you *could* throttle
the speed at which you run your deck, but IME your predator can plainly
see that you are gagged/pants-down in some way, and goes in for the
kill. How do you deal with that? Can you actually talk your
predators into not killing you? How do you do that? It strikes me as
largely a waste of breath.
> - there are some Gehenna events that can really brake a game and most of
> them favor disciplinless play (masters or disc.less cards)
There are, but I haven't really seen them played. They are getting
played in these near-disciplineless decks, but that makes a circular
argument.
> - embrace is the strongest action and it requires no disc. AND it is the
> base of one of the strongest archetypes: breeding.
"Strongest action", eh? That's interesting. When it got nerfed, I
think the general consensus was that it was mostly useless, except for
some corner-case decks. But now that the "disciplineless niche" has
been discovered and publicized, it's nerf turns out to be not much of a
nerf at all. In other words, if the card was changed because babies
making babies was seen as a problem, then it might be time to
re-consider what to do about it.
I know these are just a few decks, and maybe it is just a current fad.
But when someone can go to the NAC, get 30 minions on the table, and go
into the finals with 3 GW (IIRC), and then win it..... well, that's not
just a "win", that's stomping the whole tournament more thoroughly than
anything I can personally recall.
> - the competitive players try out unexplored ideas and take ideas to the
> extreme (e.g the disciplinless ravnos embrace).
I'll agree with the latter, but IMO the former is wrong. If by
competitive you mean "wins a lot", I see the most competitive players
as (often, not always) the most conservative. Which makes sense:
assuming we're all about equally intelligent and experienced, the odds
of any one of us having some blazing insight into something brand new
that stomps is pretty low. In other words, if it's a good deck, odds
are lots of other people have thought of the same thing.
--
David Cherryholmes