Archived from groups: rec.games.trading-cards.magic.rules (
More info?)
Zaxx <bogus@cox.net> wrote:
> Are damage and loss of life the same thing?
No.
300.3. When a phase ends (but not a step), any unused mana left in a
player's mana pool is lost. That player loses 1 life for each one mana
lost this way. This is called mana burn. Note that mana burn is loss of
life, not damage, so it can't be prevented or altered by effects that
affect damage. This game action doesn't use the stack. (See rule 406,
"Mana Abilities.")
Damage
Damage can be dealt to creatures and/or players.
Damage dealt to a player is subtracted from his or her life total.
Damage dealt to a creature stays on the permanent until end of
turn, even if it stops being a creature. A creature with damage greater
than or equal to its toughness has been dealt lethal damage and is
destroyed. (See rule 420, "State-Based Effects.") Damage doesn't alter a
creature's toughness. A noncreature permanent isn't affected by damage
(but if it becomes a creature again before the damage is removed, the
creature may be destroyed). During the cleanup step, all damage is
removed from permanents.
Costs and effects that read "lose life" or "pay life" don't deal
damage, and that loss of life can't be prevented or otherwise altered by
damage-prevention effects.
--
Daniel W. Johnson
panoptes@iquest.net
http://members.iquest.net/~panoptes/
039 53 36 N / 086 11 55 W