Archived from groups: rec.games.trading-cards.magic.rules (More info?)
Krark-Clan Ironworks (Artifact | 4 | Colorless)
"Sacrifice an artifact: Add {2} to your mana pool."
Is it possible to sacrifice Krark-Clan Ironworks to itself
(i.e. to pay for the cost of its own activated ability)?
I would say that the answer is 'yes'. Reason: the CompRules
say in 409.1a that the activated ability goes onto the stack
first ("without any card associated with it"). Then, you have
to determine the total cost of the ability (409.1f) and it
gets 'locked in'. And finally - as a last step - you have to
pay the total cost (409.1h) (when the ability is already on
the stack for a long, long time
I am the only one in our playgroup who sees it that way and
therefore I am asking here.
Thanks for your help!
Krark-Clan Ironworks (Artifact | 4 | Colorless)
"Sacrifice an artifact: Add {2} to your mana pool."
Is it possible to sacrifice Krark-Clan Ironworks to itself
(i.e. to pay for the cost of its own activated ability)?
I would say that the answer is 'yes'. Reason: the CompRules
say in 409.1a that the activated ability goes onto the stack
first ("without any card associated with it"). Then, you have
to determine the total cost of the ability (409.1f) and it
gets 'locked in'. And finally - as a last step - you have to
pay the total cost (409.1h) (when the ability is already on
the stack for a long, long time
I am the only one in our playgroup who sees it that way and
therefore I am asking here.
Thanks for your help!