Archived from groups: alt.sys.pc-clone.dell (
More info?)
Hi Marilyn,
In all likelihood, it is not your sound driver, since you still hear the
sound after the freeze. I would serioulsy look at the video drivers.
My kids just got Sims2, and at one point the freeze occurs just like you
describe - sound good, computer hosed.
I updated the video drivers from ATI, and rebooted...now all is well with
the game (until next time, laughing...).
Jerry
"Marilyn E. Burford" <burford@chebucto.ns.ca> wrote in message
news
![:p :p]()
ine.GSO.3.95.iB1.0.1041229105446.24195A-100000@halifax.chebucto.ns.ca...
> On Wed, 29 Dec 2004, S.Lewis wrote:
>
>> "Marilyn E. Burford" <burford@chebucto.ns.ca> wrote in message
>> news
![:p :p]()
ine.GSO.3.95.iB1.0.1041229091423.11410A-100000@halifax.chebucto.ns.ca...
>> > There's a game I want to try to play, which freezes at a certain spot
>> > near
>> > the beginning. I found a post at Google where a guy with same problem
>> > was
>> > told this happens sometims with S B Live cards and to turn down his
>> > sound
>> > accelleration some. I assume this is the slider you find under the
>> > "Sound"
>> > tab when you open up 'dxdiag'. In my case the slider is all the way up.
>> >
>> > Could there be any dire consequence if I do slide it down some? (I'm no
>> > techie.) I really don't understand what this accelleration even IS. My
>> > system is old and the card is an old circa 2000 SB Live Value. The game
>> > might not run anyway since I barely meet min. specs, let alone
>> > recommended
>> > but I assume if I turn down accelleration a bit and the game still
>> > won't
>> > run I can just go back into dxdiag and slide it back up. FWIW I have
>> > already made some changes in the game's options to make it tax my
>> > system
>> > less. Still got that freeze.
>>
>> Hi Marilyn,
>>
>> What game and what are your general system specs (model/CPU/RAM/Video
>> Card
>> memory)?
>
> Morrowind...on an old Dim. 4100, 512mb SDRAM, SB LIve audio, TNT2M64
> video, DirectX 8.1 installed. OK...now go ahead and laugh. I don't know if
> you've ever seen this game but it starts out with the protagonist being a
> prisoner in a ship's hold, and a guard coming and leading him to an upper
> deck, pointing at a hatch to outside, and ordering him to open the hatch
> and exit the ship. The game is fine during this part, and in fact once I
> set resolution downward form 800x600 to 640x480, was quite smooth. But the
> second I hit the space bar to open that hatch, the picture freezes. I hear
> the *sound* of the hatch opening and then that of water lapping outside,
> but the game is totally frozen and only thing to do is hit reset button.
> I know I'm probably playing a losing game, so to speak, but I did see this
> post at google, so wondered if turning down sound accelleration was worth
> a try. I just don't know really, what sound accelleration is, or does, or
> possible consequences to the sound when I run other programs if I turn it
> down. Thanks again.
>
> MB
>