Archived from groups: rec.games.trading-cards.magic.rules,rec.games.trading-cards.magic.strategy (
More info?)
Note that these rulings on Opalescence and Humility are several years
old. In the last year or so, the ordering/application of static
effects has undergone some major adjustment, and these rulings may no
longer be correct.
Peter
"Jonathan Fourie" <jonathan@jonathan.za.net> wrote in message news:<cfto4e$fos$1@ctb-nnrp2.saix.net>...
> Opalescence
> Color= White Type= Enchantment Cost= 2WW UD(R)
> Text (UD): Each other global enchantment is a creature with power
> and toughness each equal to its converted mana cost. It's still an
> enchantment.
>
> a.. An enchantment that turns into a creature cannot attack unless it
> started your most recent turn in play, and you have controlled it
> continuously since that time. [Urza's Destiny FAQ 1999/05/25] See Rule
> G19.27.
> b.. If one Opalescence and Humility are in play, then Opalescence turns
> Humility into a 4/4 creature, then Humility turns itself into a 1/1 creature
> with no abilities. Yes, this is counter-intuitive since Humility no longer
> has the ability to remove abilities, but this is the outcome. The timing
> rules for the interaction of continuous effects say you apply them in this
> order and you never loop back to see if that application would change
> things. [D'Angelo 1999/05/01] If new creatures or enchantments come into
> play, you apply Opalescence and Humility in order, so they come into play as
> 1/1 with no abilities. [D'Angelo 1999/07/27] See Rule 418.5 for the rules.
> c.. If Humility is in play with more than one Opalescence, then you apply
> the Opalescence effects in order, then apply Humility last. So all
> enchantments (including all of the Opalescences) end up being 1/1 creatures
> with no abilities. [WotC Rules Team 2003/09/01] See Rule 418.5.
> d.. Does not animate itself. But can be animated by another Opalescence.
> [DeLaney 1999/06/08]
> "Jonathan Fourie" <jonathan@jonathan.za.net> wrote in message
> news:cftnt3$eul$1@ctb-nnrp2.saix.net...
> > Is there a card that makes your Enchantments creatures.... (Like March of
> > the machines for Artifacts)
> >
> >