Several questions (mostly involving Splice)

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Hello again,

Here are several questions, some should be repeats, but I wanted a second
opinion to show our local judge (or to correct myself):

- What is the interaction between Blinkmoth Nexus and Damping Matrix? I´d
assume it can transform itself (since it´s neither an artifact or a
creature).

Oracle text for Blinkmoth Nexus (from Autocard):
Land
(tap): Add to your mana pool.
1: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying
until end of turn. It's still a land.
2,(tap) : Target Blinkmoth gets +1/+1 until end of turn.

Damping Matrix:

Artifact
Activated abilities of artifacts and creatures can't be played unless
they're mana abilities.

- Another Damping Matrix question: can Krark-Clan Ironworks' ability be
played? It has been ruled both ways, I believe "yes" is the correct answer.

Krark-Clan Ironworks
Artifact
Sacrifice an artifact: Add 2 to your mana pool.

- Some players in my area are arguing that Thief of Hope triggers each time
a spell is Spliced onto another. I differ, since you´re not playing the
spell.

Glacial Ray (sample Arcane spell)

Instant - Arcane
Glacial Ray deals 2 damage to target creature or player.
Splice onto Arcane (As you play an Arcane spell, you may reveal this card
from your hand and pay its splice cost. If you do, add this card's effects
to that spell.)

Thief of Hope
Creature - Spirit
Whenever you play a Spirit or Arcane spell, target opponent loses 1 life and
you gain 1 life.
Soulshift 2 (When this is put into a graveyard from play, you may return
target Spirit card with converted mana cost 2 or less from your graveyard to
your hand.) 2/2

- Another popular misconception is playing an Arcane spell, have the other
player answer the spell, then Splice (or not) based on that player´s
response. This means most players don´t understand what "play" means in
Magic (I think). Am I correct in saying that you can´t?

- After a Mindslaver resolves, does the player controlling the turn have to
show the other player what he has drawn, and/or his hand? This is relevant
because of cards like Brainstorm. Likewise, what happens with Vampiric
Tutor, etc?

- Can you play a card imprinted on Isochron Scepter with a Meddling Mage out
naming that card?

Isochron Scepter - Artifact
Imprint - When Isochron Scepter comes into play, you may remove an instant
card with converted mana cost 2 or less in your hand from the game. (The
removed card is imprinted on this artifact.)
2, : You may copy the imprinted instant card and play the copy without
paying its mana cost.

Meddling Mage
Creature - Wizard
As Meddling Mage comes into play, name a nonland card.
The named card can't be played. 2/2

Thank you in advance once more,

Gustavo Fischer
 
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Gustavo Fischer <gef@montevideo.com.uy> wrote:
>Hello again,
>
>Here are several questions, some should be repeats, but I wanted a second
>opinion to show our local judge (or to correct myself):
>
>- What is the interaction between Blinkmoth Nexus and Damping Matrix? I´d
>assume it can transform itself (since it´s neither an artifact or a
>creature).

The Nexus can turn itself into an artifact creature land just fine with a
Damping Matrix in play; it's not an artifact land to start with. Once it has,
though, all it can use afterwards is its first ability; you can't play the
second or third abilities under Damping Matrix once it's an artifact creature
land.

>- Another Damping Matrix question: can Krark-Clan Ironworks' ability be
>played? It has been ruled both ways, I believe "yes" is the correct answer.

Where has it been ruled any way but the correct way? This is a mana ability,
so Damping Matrix leaves it strictly alone.

>- Some players in my area are arguing that Thief of Hope triggers each time
>a spell is Spliced onto another. I differ, since you´re not playing the
>spell.

You are correct. It will trigger for the Arcane spell being played; it will
not trigger additional times for CARDS spliced onto the played SPELL. (One
cannot "splice a spell onto another", since cards have to be Spliced from
hand, and spells only exist on the stack.)

>- Another popular misconception is playing an Arcane spell, have the other
>player answer the spell, then Splice (or not) based on that player´s
>response.

Can't. You have to decide whether you're Splicing anything onto the spell
before you can pay its mana cost or choose any targets for it; you can't
finish announcement, then afterwards decide whether to Splice or not. You
have to decide right _after_ putting the spell onto the stack from your hand,
in 409.1b .

>This means most players don´t understand what "play" means in
>Magic (I think). Am I correct in saying that you can´t?

You are correct. Splicing must be done while announcing the spell; it is not
any sort of triggered ability (they may be confusing it with Madness) and is
not something you can wait until resolution to do, or do in response to the
spell you're trying to splice cards onto, either.

>- After a Mindslaver resolves, does the player controlling the turn have to
>show the other player what he has drawn, and/or his hand? This is relevant
>because of cards like Brainstorm. Likewise, what happens with Vampiric
>Tutor, etc?

Not "after a Mindslaver resolves", no. But once the affected player's turn
starts, at THAT time the player who is now controlling their turn gets to
see everything in their hand, the whole turn long. Likewise, with Vampiric
Tutor, the controlling player tells the player whose turn is being controlled
WHETHER to cast it, WHEN to cast it, WHICH land or other source to get the B
to pay for it from, gets to search through that player's library while the
Tutor is resolving, and tells them WHAT card to pick while searching. The
player whose turn is being controlled can't hide anything from the player
controlling it that the player whose turn is being controlled could normally
see.

>- Can you play a card imprinted on Isochron Scepter with a Meddling Mage out
>naming that card?

You can't ever play a _card_ imprinted on an Isochron Scepter; read the card
please. The Scepter lets you make a _copy_ of the card, and play the copy; the
copy is not a card, and Meddling Mage can't stop it from being played. (Once
played, the copy becomes an ordinary spell on the stack, except that there's
still no card associated with it.)

Dave
--
\/David DeLaney posting from dbd@vic.com "It's not the pot that grows the flower
It's not the clock that slows the hour The definition's plain for anyone to see
Love is all it takes to make a family" - R&P. VISUALIZE HAPPYNET VRbeable<BLINK>
http://www.vic.com/~dbd/ - net.legends FAQ & Magic / I WUV you in all CAPS! --K.
 
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"Gustavo Fischer" <gef@montevideo.com.uy> writes:
> - What is the interaction between Blinkmoth Nexus and Damping
> Matrix? I´d assume it can transform itself (since it´s neither an
> artifact or a creature).

Yes, if it's not currently animated, then it can transform
itself. Once it's transformed, you can't play the non-mana activated
abilities on it.

> - Another Damping Matrix question: can Krark-Clan Ironworks' ability
> be played? It has been ruled both ways, I believe "yes" is the
> correct answer.

Yes. It's a mana ability (since it's activated and generates mana),
and therefore Damping Matrix excepts it.

> - Some players in my area are arguing that Thief of Hope triggers
> each time a spell is Spliced onto another. I differ, since you´re
> not playing the spell.

You'd be right. Splicing simply adds more text to a spell that's being
played, so it won't trigger anything triggering off of playing a spell.

> - Another popular misconception is playing an Arcane spell, have the
> other player answer the spell, then Splice (or not) based on that
> player´s response. This means most players don´t understand what
> "play" means in Magic (I think). Am I correct in saying that you
> can´t?

Splicing is done as a part of announcing the spell. It has to be
before you even choose targets, since many spliceable things have
targets on them. Once the spell is done being announced, you can't
splice more onto it. (In fact, if you let you opponent respond and he
doesn't have any responses, the spell resolves without you having a
chance to do more with it.)

> - After a Mindslaver resolves, does the player controlling the turn
> have to show the other player what he has drawn, and/or his hand?
> This is relevant because of cards like Brainstorm. Likewise, what
> happens with Vampiric Tutor, etc?

The player whose turn it actually is can still see everything. It's
still his turn, and he's still doing everything. The person
controlling the turn can just see everything too, and tells the other
person what to do with all his stuff.

> - Can you play a card imprinted on Isochron Scepter with a Meddling
> Mage out naming that card?

Yes. The Scepter creates a copy, and you play the copy. Meddling Mage
only keeps one from playing *cards*. The answer would be different if
the Mage said "The named spell can't be played" or something, but it
specifically only refers to cards, so it can't stop a spell-copy.

> Thank you in advance once more,

You're very welcome. Please post again if you have any more questions.

--
Peter C.
"This document defines one particular type of MIME data, the
matter-transport/sentient-life-form type"
-- RFC 1437, "The Extension of MIME Content-Types to a New Medium"
 
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Gustavo Fischer sez:

<<
>Hello again,
>
>Here are several questions, some should be repeats, but I wanted a second
>opinion to show our local judge (or to correct myself):
>
>- What is the interaction between Blinkmoth Nexus and Damping Matrix? I´d
>assume it can transform itself (since it´s neither an artifact or a
creature).
>
>Oracle text for Blinkmoth Nexus (from Autocard):
>Land
>(tap): Add to your mana pool.
>1: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying
>until end of turn. It's still a land.
>2,(tap) : Target Blinkmoth gets +1/+1 until end of turn.
>
>Damping Matrix:
>
>Artifact
>Activated abilities of artifacts and creatures can't be played unless
>they're mana abilities.
>
>>

1. It can transform itself once, but not a second time (though who would want
to do that?)
2. It can give another Blinkmoth +1/+1 UEOT unless it's been transformed.
3. It can tap for mana at any time.

<<
>- Another Damping Matrix question: can Krark-Clan Ironworks' ability be
>played? It has been ruled both ways, I believe "yes" is the correct answer.
>
>Krark-Clan Ironworks
>Artifact
>Sacrifice an artifact: Add 2 to your mana pool.
>>

It's a mana ability, so yes it can be played while a Matrix is in play.


<<
>- Some players in my area are arguing that Thief of Hope triggers each time
>a spell is Spliced onto another. I differ, since you´re not playing the
>spell.
>
>Glacial Ray (sample Arcane spell)
>
>Instant - Arcane
>Glacial Ray deals 2 damage to target creature or player.
>Splice onto Arcane (As you play an Arcane spell, you may reveal this card
>from your hand and pay its splice cost. If you do, add this card's effects
>to that spell.)
>
>Thief of Hope
>Creature - Spirit
>Whenever you play a Spirit or Arcane spell, target opponent loses 1 life and
>you gain 1 life.
>Soulshift 2 (When this is put into a graveyard from play, you may return
>target Spirit card with converted mana cost 2 or less from your graveyard to
>your hand.) 2/2
>>

If you play a Glacial Ray and splice three others on it, it's still only one
Arcane spell, so Thief of Hope triggers only once.

<<
>- Another popular misconception is playing an Arcane spell, have the other
>player answer the spell, then Splice (or not) based on that player´s
>response. This means most players don´t understand what "play" means in
>Magic (I think). Am I correct in saying that you can´t?
>
>>

Right. You have to Splice as you play the Arcane spell. When you pass
priority (or let triggers resolve), you're saying you don't want to Splice
anything. And you can't Splice after the spell goes on the stack.

<<
>- After a Mindslaver resolves, does the player controlling the turn have to
>show the other player what he has drawn, and/or his hand? This is relevant
>because of cards like Brainstorm. Likewise, what happens with Vampiric
>Tutor, etc?
>>

I believe even though the player isn't controlling the turn, they still see
everything you choose. After all, it is THEIR turn.

<<
>- Can you play a card imprinted on Isochron Scepter with a Meddling Mage out
>naming that card?
>>

Nope. Obvious answer. This is in contrast to Fork/Mirari/Uyo, who place the
spell right on the stack...actually, the way Uyo's worded, the copy is never
put on the stack and/or played...or is it now like discarding, where "from (a
player's) hand" is implied?

Gatherer text:

Uyo, Silent Prophet 4UU
Legendary Creature - Moonfolk Wizard
Flying
2, Return two lands you control to their owner's hand: Copy target instant or
sorcery spell. You may choose new targets for the copy.
4/4

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David DeLaney sez:

<<
>>- Can you play a card imprinted on Isochron Scepter with a Meddling Mage out
>>naming that card?
>
>You can't ever play a _card_ imprinted on an Isochron Scepter; read the card
>please. The Scepter lets you make a _copy_ of the card, and play the copy; the
>copy is not a card, and Meddling Mage can't stop it from being played. (Once
>played, the copy becomes an ordinary spell on the stack, except that there's
>still no card associated with it.)
>
>>

A ha. Gotcha. Though my Uyo question still stands...what happens to the copy?
Is it played, or is it put right on the stack?


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On 08 Nov 2004 05:37:53 GMT, Andy Jakcsy <djaxmann@aol.computer> wrote:
>David DeLaney sez:
>>>- Can you play a card imprinted on Isochron Scepter with a Meddling Mage out
>>>naming that card?
>>
>>You can't ever play a _card_ imprinted on an Isochron Scepter; read the card
>>please. The Scepter lets you make a _copy_ of the card, and play the copy; the
>>copy is not a card, and Meddling Mage can't stop it from being played. (Once
>>played, the copy becomes an ordinary spell on the stack, except that there's
>>still no card associated with it.)
>
>A ha. Gotcha. Though my Uyo question still stands...what happens to the copy?
> Is it played, or is it put right on the stack?

Uyo?

That's put directly on the stack - it doesn't say to copy it, then play it.
(As a sort of 'metarule' - I don't think this is made explicit in the rulebook
anywhere yet - if you make a copy of something, the copy appears in the same
zone the original was in. So this copy appears already on the stack; you can
change its targets in the process of creating it, but only because it says
you're allowed to.)

Dave
--
\/David DeLaney posting from dbd@vic.com "It's not the pot that grows the flower
It's not the clock that slows the hour The definition's plain for anyone to see
Love is all it takes to make a family" - R&P. VISUALIZE HAPPYNET VRbeable<BLINK>
http://www.vic.com/~dbd/ - net.legends FAQ & Magic / I WUV you in all CAPS! --K.
 
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David DeLaney sez:

<<
>On 08 Nov 2004 05:37:53 GMT, Andy Jakcsy ><djaxmann@aol.computer> wrote:
>>David DeLaney sez:
>>>>- Can you play a card imprinted on Isochron Scepter with a Meddling Mage
out
>>>>naming that card?
>>>
>>>You can't ever play a _card_ imprinted on an Isochron Scepter; read the card
>>>please. The Scepter lets you make a _copy_ of the card, and play the copy;
the
>>>copy is not a card, and Meddling Mage can't stop it from being played. (Once
>>>played, the copy becomes an ordinary spell on the stack, except that there's
>>>still no card associated with it.)
>>
>>A ha. Gotcha. Though my Uyo question still stands...what happens to the
copy?
>> Is it played, or is it put right on the stack?
>
>Uyo?
>
>That's put directly on the stack - it doesn't say to copy it, then play it.
>(As a sort of 'metarule' - I don't think this is made explicit in the rulebook
>anywhere yet - if you make a copy of something, the copy appears in the same
>zone the original was in. So this copy appears already on the stack; you can
>change its targets in the process of creating it, but only because it says
>you're allowed to.)
>
>>

OK then. So unless explicitly stated, copies appear in the same zone as what
they copy. Got it.


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Andy Jakcsy wrote:

> Gustavo Fischer sez:
>
> <<
>>Hello again,
>>
>>Here are several questions, some should be repeats, but I wanted a second
>>opinion to show our local judge (or to correct myself):
>>
>>- What is the interaction between Blinkmoth Nexus and Damping Matrix? I´d
>>assume it can transform itself (since it´s neither an artifact or a
> creature).
>>
>>Oracle text for Blinkmoth Nexus (from Autocard):
>>Land
>>(tap): Add to your mana pool.
>>1: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying
>>until end of turn. It's still a land.
>>2,(tap) : Target Blinkmoth gets +1/+1 until end of turn.
>>
>>Damping Matrix:
>>
>>Artifact
>>Activated abilities of artifacts and creatures can't be played unless
>>they're mana abilities.
>>
>>>
>
> 1. It can transform itself once, but not a second time (though who would
> want to do that?)

Not quite correct. It can transform itself as many times as it likes,
but not after one of those transformations has resolved. This is
important if you wind up needing to use the Nexus as a mana sink
(something its ancestor Mishra's Factory was often used for, as
a matter of fact).

> 2. It can give another Blinkmoth +1/+1 UEOT unless it's been transformed.
> 3. It can tap for mana at any time.
>
> <<


--
Christopher Mattern

"Which one you figure tracked us?"
"The ugly one, sir."
"...Could you be more specific?"
 
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"David DeLaney" <dbd@gatekeeper.vic.com> escribió en el mensaje
news:slrncotot8.498.dbd@gatekeeper.vic.com...
> Gustavo Fischer <gef@montevideo.com.uy> wrote:
> >Hello again,
> >
> >Here are several questions, some should be repeats, but I wanted a second
> >opinion to show our local judge (or to correct myself):
<snip>

> >- Another Damping Matrix question: can Krark-Clan Ironworks' ability be
> >played? It has been ruled both ways, I believe "yes" is the correct
answer.
>
> Where has it been ruled any way but the correct way? This is a mana
ability,
> so Damping Matrix leaves it strictly alone.

Well, it was not so clear at last FNM for some players. It was fortunately
answered correctly.

> >This means most players don´t understand what "play" means in
> >Magic (I think). Am I correct in saying that you can´t?

Add me to the list :p

> >- After a Mindslaver resolves, does the player controlling the turn have
to
> >show the other player what he has drawn, and/or his hand? This is
relevant
> >because of cards like Brainstorm. Likewise, what happens with Vampiric
> >Tutor, etc?
>
> Not "after a Mindslaver resolves", no. But once the affected player's turn
> starts, at THAT time the player who is now controlling their turn gets to
> see everything in their hand, the whole turn long. Likewise, with Vampiric
> Tutor, the controlling player tells the player whose turn is being
controlled
> WHETHER to cast it, WHEN to cast it, WHICH land or other source to get the
B
> to pay for it from, gets to search through that player's library while the
> Tutor is resolving, and tells them WHAT card to pick while searching. The
> player whose turn is being controlled can't hide anything from the player
> controlling it that the player whose turn is being controlled could
normally
> see.

Thanks. It was not that clear for me.

> >- Can you play a card imprinted on Isochron Scepter with a Meddling Mage
out
> >naming that card?
>
> You can't ever play a _card_ imprinted on an Isochron Scepter; read the
card
> please. The Scepter lets you make a _copy_ of the card, and play the copy;
the
> copy is not a card, and Meddling Mage can't stop it from being played.
(Once
> played, the copy becomes an ordinary spell on the stack, except that
there's
> still no card associated with it.)

Extremely sorry for that (especially after complaining of people not knowing
what "play" means!). My only discharge is that the Spanish version is not
that clear.

Thank you all once again,

Gustavo Fischer
 

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