G
Guest
Guest
Archived from groups: rec.games.trading-cards.magic.rules (More info?)
I've been using the following combination of cards:
***************
Callous Oppressor
{1}{U}{U}
Creature -- Cephalid
1/2
You may choose not to untap Callous Oppressor during your untap step.
As Callous Oppressor comes into play, an opponent chooses a creature type.
{T}: Gain control of target creature that isn't of the chosen type as long as Callous Oppressor remains tapped.
**
Imagecrafter
{U}
Creature -- Wizard
1/1
{T}: Choose a creature type other than Legend or Wall. Target creature's type becomes that type until end of turn.
**
Voidmage Prodigy
{U}{U}
Creature -- Wizard
2/1
{U}{U}, Sacrifice a Wizard: Counter target spell.
Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
***************
The home-built decks around my house tend to be very tribal. The most
hated deck in the house was the "Sliver" deck... but the "Zombie" deck
was a close runner up...
Until I started running the above combo.
A question came up about the durability of Callous Oppressor's control.
Since the decks it fights are tribal, my opponents always name their own
tribe to try and neutralize the Callous Oppressor... So I use the
Imagecrafters to turn their creatures into Wizards... and *then* I steal
them with the Callous Oppressor. (And, if needed, then I sacrifice them
to the Voidmage Prodigy to counter whatever they are trying to do next.)
What happens when the creature returns to it's original type at the end of
turn?
We've played it both ways here... But I remain unsure.
I hope to use this icky combo in a local (unsanctioned) tournament in
about a week, and want to be able to defend my position with solid rules
when I do it... especially if it's the more favorable interpretation that
I get to keep it.
(Did I mention how this gets really obscene when you toss in some Pemmin's
Aura and a deck that's just a wee bit manna heavy?)
Gene P.
Slidell LA
--
Alcore Nilth - The Mad Alchemist of Gevbeck
alcore@uurth.com
I've been using the following combination of cards:
***************
Callous Oppressor
{1}{U}{U}
Creature -- Cephalid
1/2
You may choose not to untap Callous Oppressor during your untap step.
As Callous Oppressor comes into play, an opponent chooses a creature type.
{T}: Gain control of target creature that isn't of the chosen type as long as Callous Oppressor remains tapped.
**
Imagecrafter
{U}
Creature -- Wizard
1/1
{T}: Choose a creature type other than Legend or Wall. Target creature's type becomes that type until end of turn.
**
Voidmage Prodigy
{U}{U}
Creature -- Wizard
2/1
{U}{U}, Sacrifice a Wizard: Counter target spell.
Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
***************
The home-built decks around my house tend to be very tribal. The most
hated deck in the house was the "Sliver" deck... but the "Zombie" deck
was a close runner up...
Until I started running the above combo.
A question came up about the durability of Callous Oppressor's control.
Since the decks it fights are tribal, my opponents always name their own
tribe to try and neutralize the Callous Oppressor... So I use the
Imagecrafters to turn their creatures into Wizards... and *then* I steal
them with the Callous Oppressor. (And, if needed, then I sacrifice them
to the Voidmage Prodigy to counter whatever they are trying to do next.)
What happens when the creature returns to it's original type at the end of
turn?
We've played it both ways here... But I remain unsure.
I hope to use this icky combo in a local (unsanctioned) tournament in
about a week, and want to be able to defend my position with solid rules
when I do it... especially if it's the more favorable interpretation that
I get to keep it.
(Did I mention how this gets really obscene when you toss in some Pemmin's
Aura and a deck that's just a wee bit manna heavy?)
Gene P.
Slidell LA
--
Alcore Nilth - The Mad Alchemist of Gevbeck
alcore@uurth.com