Archived from groups: rec.games.trading-cards.magic.rules (
More info?)
Kevin <ktneely@no.spam.astroturfgarden.com> wrote:
>I attack with a Hound of Isamaru (2/2 white creature) and my opponent blocks
>with a hand of Cruelty. I play a shining shoal with X=3 to prevent the damage
>from the Hand. Can I direct this to the Hand? Basically, I suppose I am
>asking what is the source of the damage once the shoal has redirected it.
The source doesn't change. It's still damage "from" the same place; it's
now going to go -to- a different place, but that doesn't change where it's
from. "Redirection" effects just tell the damage "go THERE instead and get
dealt".
Also, you've got a different problem there: Shining Shoal is white, and Hand
of Cruelty has protection from white. So Shining Shoal can't target the Hand
at _all_.
>I would assume that the source is the shoal, however, the card seems to
>indicate that the damage is still being dealt by its original source, just
>to a different target.
The Shoal doesn't change where the damage is from, it just re-aims it. For
the Shoal to be a source of damage it would need to say "Prevent the next X
damage that a source of your choice would deal to you or a creature you
control. For each point of damage prevented this way, Shining Shoal deals
1 damage to target creature or player." or the like.
But, as noted, you can't target the Hand with the Shoal, so the Shoal can't
make the damage get dealt to the Hand instead, because it's redirecting the
damage to the 'target creature or player'. You'd need some nonwhite redirection
spell/ability, or a non-targetted one, to get the damage back to the Hand. You
can if you like send the damage over to your opponent; they're usually a
perfectly good target. (Or you could target yourself, if you were feeling
martyrlike, or you could target the Hound if you just wanted to use up the
Shoal and the mana to cast it.) If you targetted opponent, then the end
result is: Hand takes no damage, because the combat damage from the Hound to
it gets prevented by its proWhite; opponent takes two combat damage from the
Hand (yes, this is combat damage to the defending player from a blocking
creature - odd, but not impossible).
Note that it's perfectly legal to choose the proWhite Hand as the -source- of
the damage; proWhite does nothing to stop that at all.
Dave
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