Archived from groups: rec.games.trading-cards.magic.rules (
More info?)
On Sun, 24 Jul 2005 20:42:54 -0400, Zhambah <zhambah@hotmail.com> wrote:
>my friend and i are having quite a heated debated about certain
>interactions with his new deck
>
>1) can he return a creature card from a graveyard and attack with it, i.e.
>does it have summoning sickness?
The only ways NOT to have what used to be called "summoning sickness"
are a) to have Haste, or b) to phase in. Any way of coming in to play
other than phasing in (which only exists on cards from Mirage block,
several years ago by now) means the permanent is coming in 'sick'. (Only
creatures are _affected_ by being 'sick'.)
The actual rule reads
212.3d A creature's activated ability with the tap symbol in its activation
cost can't be played unless the creature has been under its controller's
control since the start of his or her most recent turn. A creature can't attack
unless it has been under its controller's control since the start of his or her
most recent turn. This rule is informally called the "summoning sickness" rule.
Ignore this rule for creatures with haste (see rule 502.5).
Note that the rule doesn't care whether it's been a -creature- that whole
time, just whether the permanent has been under its controller's control
that whole time. Nobody controls cards in a graveyard, so a card that's
been put from the graveyard into play wasn't under its controller's control
while in the graveyard, so has to wait until it's STARTED its controller's
turn under their control before it's able to even think about attacking.
>2) can he sacrifice a creature and regenerate it?
No.
He can regenerate it before he sacrifices it just fine ... but since
sacrificing something DOES NOT DESTROY it, the regeneration shield will in
NO way stop the permanent from going to the graveyard because it was
sacrificed. In other words, if he tries this, he's wasting the regeneration
shield AND doesn't stop the sacrifice at all.
>3) he trys to play the ability of corpse harvester, can i kill the
>creature he has chosen to sacrifice, so he wont get corpse harvesters
>effect?
Nope. (Sorry.) He taps the Corpse Harvester and sacrifices the creature
while he is announcing the ability. If he is playing the ability, HE had
priority just before announcing it, NOT you (he can't play it unless he
has priority). During the announcement, NOBODY has priority. You are unable
to do anything at all while he is announcing a spell or ability (and vice
versa, for ones you announce). You will be unable to take any actions
until he -passes- after finishing the announcement; he can announce more
spells or abilities, or take special actions, before passing, too. By the
time you get priority and can announce a spell or ability yourself, the
creature will already have been sacrificed some time back.
In short: player A is NOT ALLOWED to try to interfere with the announcement
of a spell or ability player B is currently announcing. The rules don't let
you; Magic is not a game of Slap, where the player who shouts first and
loudest gets to do what they want.
>4) is there something i can do to stop someone moaning all the time?
The rules of Magic don't cover this. You might try letting them know you
won't play with them if they keep doing that (or, depending on the age
of the player, you might involve their parents...). If it's the Magic cards
that are moaning, I'm afraid I have no solution at all for you...
>5) if i WoG will it kill my pristine angel?
Yes. Being indestructible - "this can't be destroyed" will make Wrath of
God unable to affect a creature. Having protection from White will NOT stop
Wrath of God, as Wrath of God isn't damaging, enchanting or equipping,
blocking, or targetting the Angel, and that's all that protection from
White can help you with.
>6) i have exalted angel equiped with loxodon warhammer, i think i only
>gain 7 life, but my friends insist since there are two cards i gain 14
>life. but that seems daft to me... meh
Not "because there are two cards". "Because there are two separate triggered
abilities". The Angel has a triggered ability "Whenever ~ deals damage, you
gain that much life."; Loxodon Warhammer says "Equipped creature gets +3/+0,
has trample, and has "Whenever this creature deals damage, you gain that much
life.".", so is giving the Angel "Whenever this creature deals damage, you gain
that much life." alongside the ability it already had. This means the Angel
has TWO triggered abilities, both of which trigger each time it deals damage,
and both of which go on the stack; both will resolve separately, and since the
7/5 Angel is dealing 7 combat damage, both will cause you to gain 7 life.
7 + another 7 = 14.
>7) does an equipment card (or enchant creature card) retarget the creature?
Not while it's in play sitting on it, no. An enchant-creature SPELL being
cast targets the creature that the enchantment will get attached to; once
it's resolved and put the enchantment in play on the creature, the
enchantment is "enchanting" it, or "attached to" it, but is not targetting
anything. Similarly, the Equip ability of an equipment targets the creature
you control that the ability will move the equipment onto... but once it's
moved the equipment onto it, the equipment itself is NOT targetting it,
it's just "equipping" or 'attached to' it.
Your actual question is probably something like "If I use something on this
creature that says it can't be the target of spells or abilities, does that
make equipment or local enchantments fall off it?", and no, that doesn't make
that happen. Something that says the creature can't be -enchanted- would
make enchantments fall off it; something that says it can't be -equipped-
would make equipment on it fall off. But just 'can't be the target of
spells or abilities' won't do this.
>8) in a multiplayer game with about 5 other players can horobi stay on the
>field long enough to attack with it, lol?
Sure ... if you are good at diplomacy and/or have enough other threats out
that Horobi is not their first priority. But that's a .strategy topic, not
a .rules one...
>my answers, or what i think are right answers:
Oh good.
>1)no, because the creature hasnt been under his control since the
>beginning of the turn
Correct.
>2)no, because that would be sick and wrong
Right answer, wrong reason...
>3)yes i can kill the creature, and the harvesters ability will be
>countered for lack of target
Nope - sorry.
>4)no, its a universal law of magic, your allowed to moan
Depending on the moaning, it might get into Unsportsmanlike Conduct. However,
that's something the tournament rules have to deal with, not the game rules.
>5)i have no idea
A perfectly correct (though not very useful, alas) answer...
>6)i think i only gain 7 life
You gain 14 life, because each ability triggers and resolves separately and
each one gives you 7.
>7)i am fairly certain i have heard of this happening
Nope.
>8)no, because everyone doesnt like there creatures to disappear instant,
>so the kill horobi instead
It can happen. I've seen Timmy ... I mean Ertai, Wizard Adept ... live for
two times around the table even, and once even saw him attack...
Dave
--
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