Archived from groups: rec.games.trading-cards.magic.rules (More info?)
Hi,
In multiplayer, are you allowed to share information with some players
and not with others? Are you allowed to share unrevealed information
(such as the cards in your hand) at all? Are you allowed to talk at
all?
Archived from groups: rec.games.trading-cards.magic.rules (More info?)
"David de Kloet" <dskloet@few.vu.nl> wrote in message
newsine.LNX.4.63.0508111541590.2551@localhost.localdomain...
> Hi,
>
> In multiplayer, are you allowed to share information with some players
> and not with others? Are you allowed to share unrevealed information
> (such as the cards in your hand) at all? Are you allowed to talk at
> all?
Not sure if the new, official multiplayer rules touch on this,
but if you're playing casual, it would really be a house rule.
In our casual games, we generally don't reveal to anyone what's
in each other's hands, even in team games, but then there's
usually a liberal amount of hinting (e.g., me talking to a
teammate, "Do you want me to take care of that creature for you?",
hinting that I have a way to nuke it)
If someone does reveal a card to a single player, whether
intentionally or unintentionally, we usual go the poker route
and do "show one, show all".
Archived from groups: rec.games.trading-cards.magic.rules (More info?)
One of the voices in my head - or was it David de Kloet? - just said...
> Hi,
>
> In multiplayer, are you allowed to share information with some players
> and not with others? Are you allowed to share unrevealed information
> (such as the cards in your hand) at all? Are you allowed to talk at
> all?
According to the new Two-Headed Giant FAQ, you can discuss strategy as
much as you like and it's okay to reveal your hand to your teammate. The
only form of communication explicitly banned is written communication
(to make it harder to smuggle in outside notes). This latter provision
makes secrecy a bit harder, but far from impossible.
Archived from groups: rec.games.trading-cards.magic.rules (More info?)
Back in the day (When I was a real by-golly-gee MTG: Instructor with a
neato tee-shirt and EVERYTHING!) we allowed the DISSEMINATION - look it
up -of information to anyone on your "team".
However, this team concept only held true in a Two-Headed Giant or
Emperor format, but never in an open-combat alliance or teaming-up
situation.
But the open-combat "Would you like me to take care of that creature
for you?" was allowed across the board...though rarely done as it was
considered bad form. Unless is was in a "mess with everyone" method
such as WRATH OF GOD/EARTHQUAKE/HURRICANE, a bad ass patience play such
DROP OF HONEY or THE ABYSS or something too cool such as the
ever-loving CHAOS ORB.
Just an old school thought from someone who opened Legends packs when
they were first printed.
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