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New graphic card too expensive?

Tags:
  • Graphics Cards
  • Performance
  • Geforce
  • Graphics
Last response: in Graphics & Displays
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August 13, 2003 12:16:09 AM

It is just that Geforce FX5600 (standard) which is roughly more or less in performance as compared to Geforce4 Ti4200.

New Geforce4 Ti4200 card in ebay.co.uk sells for £60 while cheapest FX5600 card for £120 in online store.

The prices of Geforce FX5600 in ebay auction, are about the same as online stores.

I may be thinking that new mid-range graphic cards is bit overpriced and Direct 9x made a little difference in performance.

More about : graphic card expensive

August 13, 2003 12:36:28 AM

Quote:
I may be thinking that new mid-range graphic cards is bit overpriced and Direct 9x made a little difference in performance.

DirectX 9 has nothing to do with performance, but with programmability. It enables game developers to do new stunning effects that were not possible before. Currently no real games make use of it but with a Geforce 4 Ti you won't be able to play Doom III and Half-Life 2 in full glory. So that's why you pay more...
August 13, 2003 12:44:04 AM

I understand what you mean about Direct 9x.

Isn't it just that you would rather have 2003 games more playable with cheaper card such as ti4200 than paying more for FX5600 for a little better visual?
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August 13, 2003 6:15:26 AM

It's a programmable platform where games are programmed.
DirectX and OpenGL is the two languages that's used in most of today's games.

<font color=blue>
My computer is <b>sooo fast</b>,
It finished <b>SETI</b> in <b>10 seconds.</b>
<font color=blue>
August 13, 2003 10:49:21 AM

heya jmecor;

This is totally off the subject, but i process SETI units just to help out the cause, i can process a unit in 3hr 30min which is decently fast, i dont have a HT processor, but unfortunately even if i did their software isnt coded to take advantage of the multi-threading in its current version, which is sad because it cant take advantage of the Hyper-threading capability of the p4, also it isnt multi-processor capable either, when installed on a dual CPU machine it will run the graphics overhead on one CPU and the raw data crunching on the other which is kinda lame usage of Dual processors, considering most people have it minimized and dont even have the graphics display up while the process packets anyway.

When BOINC is released then people can really start helping them out by doubling or even quadrupling the amount of packets they can process as alot of the BIG corperations are running SETI on quad CPU machines where the potential unit crunching capability is being grossly wasted.

BOINC will be available to the public soon and it will enable this currently missing ability, and add some more like the ability to run multiple projects in one program, and choose how much system resources to dedicate to each project, i am anxious to see it debuit.

XeeN
!