Archived from groups: rec.games.vectrex (
More info?)
On 28 Apr 2004 14:35:51 -0700, rob_ocelot@hotmail.com (Ocelot) wrote:
>Raymond Pfaff <yarpfaff@yahoo.com> wrote in message
>>
>> On a related topic, I'm having a problem getting them to work with 3D
>> Minestorm. Is there a preferred port to put them in? I'm pretty sure
>> that the problem is my Vectrex is about to give up the ghost, but I
>> figure I should cover all the bases.
>
>The goggles have to be plugged into port 2. Make sure you aren't
>running the game from a VecFlash cart -- at the moment the menu
>software will prevent the adapter from working unless you plug in the
>goggles after the game has started.
>
>Do the other two 3D games work?
>
>If they do then it may be due to a small number of Vecs that have an
>odd ROM revision (has a slightly diffrent startup messages). The
>Vectrex that Kev tested his interface with is definitely one of thse
>oddball machines (I sold it to him a few years ago). It's not likely
>that this is the problem, but I thought I'd throw this out there...
>about a decade ago there were problems with the original multicarts
>(before Sean was making them) not working with all Vectrex types and
>it was these oddball Vectrexes that were the culprit.
>
>I'm about 98% sure that i have one of the more common Vectrex types
>and I've tested all three released games and all the 3D demos with
>Kev's interface and they work just fine.
Thanks, I'm not running a flash cart, one of the older eproms. The
problem I have is that the Vectrex just dies after the title screen.
It does this with other games also; after a while it seems to warm up
and run normally. That's why I suspected that the machine itself was
on it's last legs.