<A HREF="http://www.digit-life.com/articles2/gffx/gffx-26.html?3162" target="_new">This review</A> of a Prolink PixelView 5900 Ultra has some interesting info on it.
Sure it says the 9800 Spanks the crap outta it just like the rest of the reviews used with Tomb Raider Angel of Darkness...but the interesting thing is the info on <A HREF="http://www.digit-life.com/articles2/gffx/gffx-26.html?3162#p3" target="_new">this part</A> of the review. It seems I was right on when thinking that PS 2.0 was not something not enabled by default with ATI's R350. Notice the snapshots of default enablings and that PS 2.0 depth of field is not enabled. Wonder why this is? It states on ATI's page that it supports PS 2.0...so why is it disabled by default? Wouldn't that be something you'd want to enable and have as a high point if your card can do it?
I imagine that there is a software render capability if you enable it OR it may not enable at all? Or perhaps it slows down the performance soooo much that if you enable it the 5900 Ultra might defeat it? What gives? So there's a bit of a mystery here...
Is ATI Lying to us stating that its cards are PS 2.0 compliant if they're not? Or is it only a 'little white lie' because they are software enabled or emulated? Is this right or should there be FULL ON SUPPORT of PS 2.0 embedded in the hardware? What constitutes false advertising? Should all of their specs be hardware encoded?
I think that the card should have everything that is on their specs page hardware embedded. Because if it isn't...it should go on the drivers page. If it takes a driver to enable a spec on the <b>card</b> page....then it should be listed under the driver specs...not the card ones. Now I know I am a bigtime ATI fan but this chaps my arse that there is some shadiness on ATI's part. This makes me think that ATI has been a bad monkey. Any thoughts on this?
<b><i>Nvidia,</i> the way it's meant to be benchmarked.</b>
Sure it says the 9800 Spanks the crap outta it just like the rest of the reviews used with Tomb Raider Angel of Darkness...but the interesting thing is the info on <A HREF="http://www.digit-life.com/articles2/gffx/gffx-26.html?3162#p3" target="_new">this part</A> of the review. It seems I was right on when thinking that PS 2.0 was not something not enabled by default with ATI's R350. Notice the snapshots of default enablings and that PS 2.0 depth of field is not enabled. Wonder why this is? It states on ATI's page that it supports PS 2.0...so why is it disabled by default? Wouldn't that be something you'd want to enable and have as a high point if your card can do it?
I imagine that there is a software render capability if you enable it OR it may not enable at all? Or perhaps it slows down the performance soooo much that if you enable it the 5900 Ultra might defeat it? What gives? So there's a bit of a mystery here...
Is ATI Lying to us stating that its cards are PS 2.0 compliant if they're not? Or is it only a 'little white lie' because they are software enabled or emulated? Is this right or should there be FULL ON SUPPORT of PS 2.0 embedded in the hardware? What constitutes false advertising? Should all of their specs be hardware encoded?
I think that the card should have everything that is on their specs page hardware embedded. Because if it isn't...it should go on the drivers page. If it takes a driver to enable a spec on the <b>card</b> page....then it should be listed under the driver specs...not the card ones. Now I know I am a bigtime ATI fan but this chaps my arse that there is some shadiness on ATI's part. This makes me think that ATI has been a bad monkey. Any thoughts on this?
<b><i>Nvidia,</i> the way it's meant to be benchmarked.</b>